03-09-2024, 11:28 PM
(This post was last modified: 03-09-2024, 11:30 PM by GaelicVigil.)
I would like to see the option added to new game creation where you could choose a minimum and/or maximum range from another pre-existing empire's capitol. So, for example, you might set a range of 3 to 9 parsecs away from another save file's capitol world. The game would then choose a random starting system that contains all the necessary resources for space travel within that range.
I think this would be a relatively simple way to allow asynchronous multiplayer games on a household basis. Of course, you wouldn't have real time interaction, but at least you could attack each other and/or cooperate together. It would give a great incentive to continue exploring the universe, knowing another player is lurking somewhere nearby to discover. As it stands now, the game hits a dead-end once you've gotten warp drive and there is no more reason to keep progressing.
Of course this wouldn't replace a future true multiplayer feature, but at least give the players the option of making things more interesting in the short term.
I think this would be a relatively simple way to allow asynchronous multiplayer games on a household basis. Of course, you wouldn't have real time interaction, but at least you could attack each other and/or cooperate together. It would give a great incentive to continue exploring the universe, knowing another player is lurking somewhere nearby to discover. As it stands now, the game hits a dead-end once you've gotten warp drive and there is no more reason to keep progressing.
Of course this wouldn't replace a future true multiplayer feature, but at least give the players the option of making things more interesting in the short term.
So there