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Ships: Accessing, hold, damage report, adding orders causes hang

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Accessing the hold or damage report can cause the game to lock up. This is an issue in the current Windows client, though I have reported this as being an issue before for the Linux client.  My guess is this happens more often in Linux because the Linux kernel is more unforgiving of protected mode memory access violations than Windows is.

This is largely random, but it happens quite frequently enough. You should be able to make use of Wine's debugging tools in Linux to investigate further.

I also found this happening when adding new mission orders to a ship during harvesting operations. These hangs seems to happen more frequently when the ship is actively doing something.
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