Since Starship was introduced, a few people have noticed many elements of the UI have strange delays, some seeming hardcoded. This makes the UI feel very unresponsive
I imagine these delays were added to lower server load in the MMO days, but given Starship is singleplayer and any possible future MP would be player-hosted, it should be safe to remove these delays, small change but would make the game feel a lot better
An example is switching between items in the Handcraft menu:
Notice the inconsistent and sometimes ridiculously long delay between selecting an item to craft and the UI actually updating (Like when I first swap from backpack back to animal meat)
If it matters, this was tested in deep space with my game running at a smooth 60fps
This applies to most UIs in the game, from building management to ship interfaces. Might be caused by how starship is simulating the server locally but that's a wild guess
I imagine these delays were added to lower server load in the MMO days, but given Starship is singleplayer and any possible future MP would be player-hosted, it should be safe to remove these delays, small change but would make the game feel a lot better
An example is switching between items in the Handcraft menu:
Notice the inconsistent and sometimes ridiculously long delay between selecting an item to craft and the UI actually updating (Like when I first swap from backpack back to animal meat)
If it matters, this was tested in deep space with my game running at a smooth 60fps
This applies to most UIs in the game, from building management to ship interfaces. Might be caused by how starship is simulating the server locally but that's a wild guess
What even