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Ship teleported 120 sectors outside galaxy

#62
(04-01-2022, 03:29 PM)Rockinsince87 Wrote:
(04-01-2022, 03:26 PM)Deantwo Wrote:
(04-01-2022, 02:54 PM)Greydog Wrote: I'm not sure the infrastructure in a system has anything to do with it. In my experience it only happens during a transition from one system/sector to another. If you have a lot of ships transiting between systems it seems logical that your chances of getting glitched would increase.

It can also happen when a spacecraft transitions between gravity wells in a solar system. Which is why I assume it is a coordinate transfer issue when transitioning from one scene to another. Probably an integer overflow or something during the calculations.

This right here is most likely what is happening.
+1, most of the time it's when being too close to gravity wells, or when I look away from a ship going into/outside one. Ships that don't have to deal with them, such as exploration ships, haven't yet gotten yeeted on my end.
Miners and Patrol ships are sure to get yeeted eventually on my experience.

NOTE: After removing the 2 stations and using different designs, Quantum Yeeting has not yet happened again on my system.
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Messages In This Thread
Ship randomly teleported - by Firefox42 - 02-08-2019, 03:53 AM
RE: Ship randomly teleported - by Deantwo - 02-08-2019, 11:15 AM
RE: Ship randomly teleported - by Firefox42 - 02-08-2019, 11:32 PM
RE: Ship 120 Sectors Away From it's Stated Position - by Gabeux - 04-01-2022, 08:59 PM

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