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Open Letter to Haxus from French Empire

#29
(05-22-2020, 11:20 PM)Vhwatgoes Wrote: ...

Yes this is good. I agree with everything you said.



War Gameplay

Haxus has never promoted Hazeron as a war game, so if that is the only gameplay you want it might be time to look elsewhere. Current war gameplay in Hazeron is basically ruining the losers fun and breaking everything that keeps them playing. There are some hardcore fighting players that don't mind losing and will fight back again, but that doesn't help when the ultimate win condition is to make the opponent ragequit.

That is why I have agreed so much with the idea of a thunderdome galaxy/box. Some place where you can do all the fighting you want with other players that are ok with losing. And there will be an actual win condition and a reset when the galaxy/box is won.

But even with that, you probably wouldn't see finely balance ship combat or fair city conquest mechanics. Haxus is clearly not interested in Hazeron as a war game, so he likely won't put much effort into it, he never has. He is only one man and simply can't make this a super balanced war game even if he wanted to. If you have suggestions you can make a suggestion thread with details and statistics, then I am sure Haxus wouldn't mind looking it over and tweak whatever numbers and mechanics you want, but it won't magically be balanced to competitive perfection.



Hazeron as a Game

Haxus has once mentioned how he wants Hazeron to be as a game, at least vaguely. He wanted it to be a universe with player created empires as the backdrop to a cool science fiction adventure. Probably with non-emperor players that can fly around with their ship and do quests and explore brave new worlds.

This can be seen by looking at how a lot of the features promote this. Your ship can be respawned when lost, Haxus actively discouraging large fleets, and the way the relic storyline is made.

I am sure the direction of the game has changed quite a bit from that original idea. Portions of the community has wanted it to be a war game, so Haxus added stuff to make some of their dreams work. Another portion of the community wanted to just build cities and ships, so we got a non-PvP zone to not have the two fight too much. And many other players that want something in-between or totally different from the two groups. I can't even tell you which group I belong to or why I play the game, I mostly prefer the social aspect and helping other players.

This is one of the core issues with Hazeron though. Haxus hasn't clearly stated what the greater picture is or what he wants to do. We all want different things from the game and Haxus is just trying to be a good host by pleasing everyone at once. The solution for this is however very simple, Haxus just needs to publicly share his vision for the end product, so we can all stop projecting our own hope and dreams onto the game and get angry when it goes another way than we would want.

There is no way to "fix" the game if we don't know what the "game" is.
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RE: Open Letter to Haxus from French Empire - by Deantwo - 05-23-2020, 06:48 PM

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