Not a member yet? Why not Sign up today
Create an account  

Thread Rating:
  • 2 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Building Blueprint Simplification

#10
Lets talk about "fields".

I really dislike how fields are this weird sub-type of sites. They are confusing to use and define, I can't figure out how to turn a site into a field for example.

Fields also limit the way we can design certain buildings in some odd ways. For the first couple of farms it makes sense, primitive farming requires a lot of land. But more advanced farming can be done more efficiently with green houses or vertical farming. This is especially noticeable on non-habitable worlds.

Same can be said for logging camps when compared to mines. A mine can cover a large area to have as many rocks as possible, but it still needs the amount of workshops. However a logging camp uses fields for whatever reason, so you need the logging camp to cover a large area and workshops doesn't matter.
Hazeron Forum and Wiki Moderator
hazeron.com/wiki/User:Deantwo
Reply



Messages In This Thread
Building Blueprint Simplification - by Deantwo - 08-19-2018, 12:45 PM
RE: Building Blueprint Simplification - by Deantwo - 10-06-2020, 08:08 PM

Forum Jump:


Users browsing this thread:
1 Guest(s)