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2018-07-24 Turrets, Sensors, World Building Limit

#23
(07-24-2018, 11:35 PM)Haxus Wrote: Buildings Not On Sensors
A bunch of the buildings in my city and on my base are not showing up on sensor screens.

Fixed a bug that caused some buildings to think they were underground.

Maybe a way to filter between civilian buildings and military buildings on all sensor screens would be useful. Since under the new city/world conquest system we are required to locate all military buildings before we can capture or destroy civilian targets.

Maybe the button could toggle between four states for simplicity: All buildings, civilian buildings only, military buildings only, and no buildings.
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RE: 2018-07-24 Turrets, Sensors, World Building Limit - by Deantwo - 07-25-2018, 06:21 AM

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