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2018-07-10 Shields

#6
Nice ideas Dean. It is slightly annoying and rather hit-and-miss trying to board a pirate whose shields are up and down alternately for a few seconds each.

It would be good to be able to choose a bubble radius less than the maximum for ground-based shields. That is already the case, effectively, for ships shields - they're only as big as you make the hull. For one example, I might want to have a more or less public-access city with a small military section walled and transporter-shielded. It would be useful to separate shield strength and radius for such applications.

I understand about ground shields now. Any info on ship-based recharge rate?
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Messages In This Thread
2018-07-10 Shields - by Haxus - 07-10-2018, 03:48 PM
RE: 2018-07-10 Shields - by Vectorus - 07-10-2018, 04:05 PM
RE: 2018-07-10 Shields - by Haxus - 07-10-2018, 04:23 PM
RE: 2018-07-10 Shields - by Haxus - 07-10-2018, 04:24 PM
RE: 2018-07-10 Shields - by Deantwo - 07-10-2018, 04:27 PM
RE: 2018-07-10 Shields - by Vectorus - 07-10-2018, 05:28 PM
RE: 2018-07-10 Shields - by Deantwo - 07-10-2018, 05:59 PM
RE: 2018-07-10 Shields - by jakbruce2012 - 07-10-2018, 06:39 PM
RE: 2018-07-10 Shields - by Vectorus - 07-10-2018, 07:27 PM
RE: 2018-07-10 Shields - by Haxus - 07-10-2018, 08:59 PM
RE: 2018-07-10 Shields - by Ikkir Isth - 07-10-2018, 09:16 PM
RE: 2018-07-10 Shields - by Haxus - 07-10-2018, 11:10 PM
RE: 2018-07-10 Shields - by Haxus - 07-10-2018, 11:12 PM
RE: 2018-07-10 Shields - by Vectorus - 07-11-2018, 08:13 AM
RE: 2018-07-10 Shields - by Deantwo - 07-11-2018, 09:14 AM

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