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Wrong Respawn Order With Invalid Ship

#4
I believe this to be fixed, pending the next server update.

The problem was caused by some validation code checking your spawn city, which might not be a "city" if it was just a random building. Recalling to a city only worked if you were tied to the capitol building, due to some obsolete logic. Now you should be able to tie to any building, even unincorporated buildings, which was the original intent.

This is the spawn sequence.
  1. Arena exit if you are in an arena.
  2. Berth aboard your ship. Ship must be private or you must be a passenger or you must not be an enemy.
  3. Home building. You must not be neutral or enemy.
  4. Galaxy capitol of your current galaxy. Building must belong to your empire.
  5. Capitol of a random city on your current side of the discontinuity. Building must belong to your empire.
  6. Empire/Universe capitol. Building must belong to your empire.
  7. Current habitable world. Must be suitable homeworld. Must have no buildings other than empire 0 or your own empire.
  8. Habitable world in current system. Must be suitable homeworld. Must have no buildings other than empire 0 or your own empire.
  9. Newly generated homeworld.
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RE: Wrong Resawn Order With Invalid Ship - by Haxus - 12-05-2019, 05:54 PM

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