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Pirate Plunder Value

#2
A few more ideas:
  • One time use blueprints (pirate blueprints?)
  • High level crew that can be added to your spacecraft's roster
  • Patents (maybe some special ones that can only be acquired from pirates?)
  • Random papers with bits of lore written on them
  • Paper detailing a recent victim and their coordinates (small punishment for letting pirates get away?)
  • Paper with coordinates to nearest pirate base
I do like the idea of having the pirates actually have some of the TEUs that have been stolen from nearby shipments.

I have also suggested that spacecraft eject escape pods and cargo containers upon destruction. If inside a gravity well they would be pulled in and land on the surface of worlds or be destroyed if pulled into stars and black holes.
Then ships could drop loot that way. Fight enemies outside of gravity wells or make sure loot will land on the surface of a world where you can find it. Or use tractor beams to pull in the loot?

Destroyed buildings could also drop cargo containers.

The content could be the same as suggested in this thread. But doesn't have to be limited to only pirates, could get loot from destroying player owned ships and buildings this way too.

See: http://hazeron.com/mybb/showthread.php?t...78#pid2478
Hazeron Forum and Wiki Moderator
hazeron.com/wiki/User:Deantwo
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Messages In This Thread
Pirate Plunder Value - by Vectorus - 04-30-2019, 06:15 PM
RE: Pirate Plunder Value - by Deantwo - 04-30-2019, 08:36 PM
RE: Pirate Plunder Value - by AnrDaemon - 05-03-2019, 02:02 PM
RE: Pirate Plunder Value - by Oggal - 05-04-2019, 05:51 PM

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