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Ideas for AI empires

#1
Ideas for AI empires

1. pre-industrial competing tribe of the same species on your own planet -> need knifes and armor (and perhaps bows/spears) to fight them, absorbed/defeated during earlygame (starter planet)
(would however require hring troops without spacecraft, perhaps with a sailship in addtion to sailboat?) - like the tribal and or civilisation eras in Spore

2. non-spacefaring industrial or pre-industrial civilisation on another planet (1 planet)

3. friendly/neutral (early or advanced) spacefaring alien race (default neutral) (max 5 planets), taht needs help against nr 4. 

4. warlike spacefaring alien civ, but reasonable enemy that can be hostile and friendly (xenophobic, default enemy) (max 10 planets - 5 systems)

5. severe threat to all other species - no diplomacy possible (harvesters or Galactic Empire type, default enemy) (only heavily defended homeplanet in other distant galaxy (not directly accessible from SoH), captures or destroys all others)

6. race who built ringworlds or their remnants?

7. tribal civ, (maybe other race than your own) for henge form story

If planets become overun, you could flee and come back later with a bigger force to liberate them.

Discovering them could all be tied to the story


If playing as non-human, humans could perhaps be either of the 4 others, including the severe threat
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Messages In This Thread
Ideas for AI empires - by Ivan - 12-08-2023, 05:16 AM
RE: Ideas for AI empires - by Celarious - 12-08-2023, 08:25 AM
RE: Ideas for AI empires - by Rockinsince87 - 12-08-2023, 12:40 PM
RE: Ideas for AI empires - by Ivan - 12-10-2023, 05:21 PM
RE: Ideas for AI empires - by Celarious - 12-10-2023, 06:11 PM
RE: Ideas for AI empires - by Ivan - 12-10-2023, 06:30 PM
RE: Ideas for AI empires - by Celarious - 12-10-2023, 06:39 PM
RE: Ideas for AI empires - by Ivan - 12-10-2023, 06:59 PM
RE: Ideas for AI empires - by Celarious - 12-10-2023, 07:25 PM

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