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Manual Subsystem Upgrading not working

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(04-03-2020, 10:31 PM)Iajret Wrote: removing only four modules caused that system to be at 0 HP and removing rest of them raised HP counter to 4 billion while bar was completely empty.

[Image: unknown.png]

I haven't actually noticed what the health is reported as on my ship. I can check it in the morning.
But yes, seeing two numbers for modules like that is the exact same kinda thing I see for my FTL drive.

I wonder if that also explain the 4 billion HP pirate buildings.
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RE: Manual Subsystem Upgrading not working - by Deantwo - 04-03-2020, 10:36 PM

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