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2020-01-10 Spacecraft Damage and Modules, Organ Models

#29
(01-11-2020, 02:43 AM)martianant Wrote: ...

It uses the blueprint, but the design is actually a blueprint and the shipyard can change modules types, but it never adds or removes actual systems, only the types!

Yes that is exactly what I meant.

(01-11-2020, 04:20 AM)martianant Wrote: Just change the default energy weapons to the atmosphere collector,

I still think that Harvesters and Weapons should be two separate Bays so we couldn't do this, but I guess people like this too much. I like to think of lower tech harvester bays as being an actual small hanger bay with harvester drones.
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RE: 2020-01-10 Spacecraft Damage and Modules, Organ Models - by Deantwo - 01-11-2020, 09:16 AM

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