12-11-2020, 07:25 PM
Might want to do what soooo many indie developers do on Steam and simply generate interest by posting an estimated 2021 Q1 release of Hazeron Starship. Get stats on those that add it to their wish list, have the forums start to "buzz" a little bit. I would HIGHLY suggest to find an even minded community manager/moderator (volunteer) to assist with Steam community postings.
Look at WURM Online as a kind of success model... a game developed and improved upon over many years (like SoH) they suffered from low subscribers and no real means of advertising. With the Steam release they propped up two new servers and within a month they had to create 2 more server worlds to handle the influx of new players. After the initial interest, the population has somewhat stabilized, but Steam also keeps bringing in new players that want to try it out. Some stay, some leave, some have already come back again to continue their journey.
Looking forward to seeing Hazeron on Steam!
Look at WURM Online as a kind of success model... a game developed and improved upon over many years (like SoH) they suffered from low subscribers and no real means of advertising. With the Steam release they propped up two new servers and within a month they had to create 2 more server worlds to handle the influx of new players. After the initial interest, the population has somewhat stabilized, but Steam also keeps bringing in new players that want to try it out. Some stay, some leave, some have already come back again to continue their journey.
Looking forward to seeing Hazeron on Steam!