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Grav Drive Mechanism

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Similar to Elite: Dangerous, perhaps a method for preventing atmo-diving/sundiving would be to upgrade the grav drive mechanism into a semi-warp style drive, where the AI will travel towards its targets in a fluid fashion as the same before, and then designate all celestial objects with an invisible 'exclusion' zone around it, upon an accidental AI malfunction, the ship will collide first with this 'exclusion' zone instead of the planet itself, rendering the occupants unharmed as the grav drive 'cools down'.

Grav drive wouldn't be as fast as the warp drive, but it has a distinct bonus compared to rocket driven space craft. So this is an idea to change the mechanics of how a grav drive behaves in relation to its surroundings rather than its arbitrary speed.
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Grav Drive Mechanism - by OnePercent - 09-17-2020, 04:14 PM
RE: Grav Drive Mechanism - by danthemanisme95 - 09-19-2020, 03:45 AM
RE: Grav Drive Mechanism - by OnePercent - 09-19-2020, 02:58 PM
RE: Grav Drive Mechanism - by danthemanisme95 - 09-19-2020, 06:09 PM
RE: Grav Drive Mechanism - by Deantwo - 10-02-2020, 09:41 PM
RE: Grav Drive Mechanism - by OnePercent - 10-04-2020, 05:24 AM
RE: Grav Drive Mechanism - by QuakeIV - 10-04-2020, 07:16 AM
RE: Grav Drive Mechanism - by Yukondano2 - 10-04-2020, 11:08 AM

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