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2019-12-16 Targoss. Login Chat Lag, World Building Lag

#8
I am still getting a lag spike approaching and departing some worlds. I'll keep at it.

There is a lag spike when you enter the atmosphere of a world that you've never been to before. That is caused when the textures for the plants are created. There is a part of that code that must run in the foreground thread; I'll see if it can be improved, maybe divide it up so some work can be done in the background. The texture image that is painted is cached to make it faster the next time.

Reducing the size of your plant textures helps a lot.
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RE: 2019-12-16 Targoss. Login Chat Lag, World Building Lag - by Haxus - 12-17-2019, 04:55 PM

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