Hello, Haxus. It's been a while.
It's amazing to see Hazeron progressing into the Steam release, after all these years, but there's some stuff that'll end up being an issue as the new members filter their way in. Here's a couple random points:
Hazeron's visuals. While there is a certain appeal to the retro visuals of the game,, lot of people that I know are mostly put off by the graphics. You may want to do something like give foilage a flat texture instead of the weirder stretched textures that are already there, to clean up their look. Astroneer is a good example of that put into action. A general slight face-lift targeting minimalism would be really helpful, I think.
Another possibly useful idea is to figure out how to cheapen server upkeep, though I am obviously not qualified to know much about that. One possible route is AWS GameLift, which is pretty popular and supposedly pretty affordable.
I additionally thoroughly support Vectorus' suggestions from earlier in the thread. Witch hunts are very popular on the internet these days.
Should it all go well, though, Hazeron will fulfill a niche that no other game does. Pretty much nobody has successfully done what you've managed to do. It's inspiring. Good luck!
(Us here on the Discord would be happy to help out, as well. :P)
It's amazing to see Hazeron progressing into the Steam release, after all these years, but there's some stuff that'll end up being an issue as the new members filter their way in. Here's a couple random points:
Hazeron's visuals. While there is a certain appeal to the retro visuals of the game,, lot of people that I know are mostly put off by the graphics. You may want to do something like give foilage a flat texture instead of the weirder stretched textures that are already there, to clean up their look. Astroneer is a good example of that put into action. A general slight face-lift targeting minimalism would be really helpful, I think.
Another possibly useful idea is to figure out how to cheapen server upkeep, though I am obviously not qualified to know much about that. One possible route is AWS GameLift, which is pretty popular and supposedly pretty affordable.
I additionally thoroughly support Vectorus' suggestions from earlier in the thread. Witch hunts are very popular on the internet these days.
Should it all go well, though, Hazeron will fulfill a niche that no other game does. Pretty much nobody has successfully done what you've managed to do. It's inspiring. Good luck!
(Us here on the Discord would be happy to help out, as well. :P)
"If your blood turns to caramel, can you taste it before you die?"