(09-18-2018, 09:08 PM)Haxus Wrote:(09-18-2018, 04:15 PM)Deantwo Wrote: Only issue is than liquid resources (Magmex and Myrathane) and gaseous resources (Cryozine and Ioplasma). I would however suggest changing them to having the environmental factors just be time reduction and then give us ways to collect samples.
Those patent development processes don't consume the natural resource but they already do require it. In that case, I can get the Q from the natural resource because it is going to be there.
The list of patents that I posted did not require the natural resource. They were only set up to benefit from them with a time reduction.
I think I would rather have consistency with how to research the patents, have them cost the resources. Not to mention those foraging tools would be useful.
It always felt weird for me that those patents required the university/building to be on the harsh environment world in order to research it.
(09-18-2018, 09:09 PM)Haxus Wrote: As a consequence of removing building Q, the Q of airport repair shops is no longer a factor when repairing or recovering spacecraft.
Won't miss that. Being told you can't recover your ship or buy repairs because of the building not being "old enough" or "forgot to bring tech", was always just annoying.
Especially when we could clearly still manually repair the ship.