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Order: Follow Relative To

#1
Orders a ship to follow its target at a relative position, specified either in XYZ form or p form. e.g., Follow the lead destroyer 200 metres behind and 500 metres to starboard. Ship will attempt to maintain distance and orientation within a certain tolerance.  Facing of target is not taken into account (probably), only CG position. Allows the creation of formations of ships and helps a commander exploit weak points/ downed shield facings.

Helps avoid a situation I saw recently where ships clustered right at the edge of the enemy's shield, firing missiles in and taking shrapnel damage from their own shots. Allows a ship to actually exploit superior range rather than simply rushing in and throwing away its advantage.
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#2
Helmsman should know better to not fly into splash damage range when in combat.
That's all.
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