Broken Ringworld Collisions / Viewport Issue - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Bug Reports (https://hazeron.com/mybb/forumdisplay.php?fid=17) +---- Forum: Prerelease Bug Reports (https://hazeron.com/mybb/forumdisplay.php?fid=21) +---- Thread: Broken Ringworld Collisions / Viewport Issue (/showthread.php?tid=2449) |
Broken Ringworld Collisions / Viewport Issue - Athena - 09-13-2020 The walls around a ringworld have no collision model and avatars can just walk off into space. Additionally, anything that touches the back of a ringworld is teleported through it, to ground level. And finally, the first and third person (not overhead) views are broken while near the backside of a ringworld. My viewport was hundreds of meters behind my head after getting out of a fighter to do some testing. |