Category:Clothing: Difference between revisions

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(Changed to Category:Clothing.)
(No difference)

Revision as of 11:11, 18 October 2020

Makes the wearer feel less naked. Most sophisticated civilizations wear clothing. It also added limited protection.

Armor and clothing are categorized as being the same things in-game, but they fit in separate inventory slots. So they have been separated here on the wiki for connivance.

For details about how protection works, see the Armor Factor page.