Spacecraft Respawn

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Revision as of 21:21, 27 October 2016 by Deantwo (talk | contribs) (Added Template:Revision tag.)
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This section is in need of revision.
Please help improve it or discuss these issues on the talk page.
The reason given is: Spacecraft have to be respawned at a Airport Repair Shop as of Update 2016-10-27.
The name of this page should maybe be changed too, I just couldn't think of anything better.
- Deantwo (talk) 15:21, 27 October 2016 (MDT)

When a spacecraft is destroyed while an avatar holds the captain's berth, it is saved in stasis. A spacecraft in stasis can then be respawned later if the avatar doesn't release the berth.

Stasis State

The systems on board the spacecraft will keep any upgrades installed via upgrade modules. Cargo on board the spacecraft may have survived the destruction if the hold wasn't damaged too badly.

Static display items will stay intact.

Repawning

To respawn a spacecraft from stasis, the avatar which holds the captain's berth needs to hail the Crew communication channel. Range of the transmission has to be able to reach the location it was destroy at, which can easily be set using the communication range setting. It is however not possible to respawn a spacecraft that was lost in the non-PvP zone in the PvP zone, and vise versa.

Minimum Damage

When a spacecraft is recalled from stasis it will have most of the damage it had at the time of destrustion, but some of the critical systems are repaired to a minimum operating sate: all control consoles, maneuver drive and power plant repaired up to 95% damaged if worse, one life support unit repaired if none are functioning.