Energy Weapon Lens
| Energy Weapon Unit |
|---|
|
| Nominal Cost |
| Type dependent ? |
| Weight |
| 1.36kg |
| Pack Size |
|
Energy Weapon Units are used for Energy Weapon Bays, Energy Weapon Turrets and vehicles.
Use
Energy Weapon Units are never consumed, but can be loaded into something.
- They are loaded into a vehicle or Energy Weapon Turret.
- This is done using the Ordnance menu.
- If the ordnance is changed again, the Energy Weapon Unit is returned.
- Energy Weapon Bay uses the Energy Weapon Units directly from the spacecraft's hold or city's inventory.
- A Energy Weapon Bay needs (Round(Weapon System units/25)+1) Energy Weapon Units to fire at full power.
Types
There are 10 types of Energy Weapon Units, each unlocked on different TLs and some require rare, hard to get resources.
| Name | Damage type | Required TL | Special component | Heat sink |
|---|---|---|---|---|
| Electron Beam | Electrical | 4 | Crystals | Cryo HS |
| Neutron Beam | Radiation | 5 | Radioactives | Cryo HS |
| Freeze Ray | Freezing | 6 | Cryozine | Cryo HS |
| Heat Ray | Burning | 7 | Phlogiston | Cryo HS |
| Erg Ray | Bludgeon | 8 | Io Tube | Cryo HS |
| Disruptor Beam | Sonic | 13 | Myrathane | Magmium HS |
| Stasis Beam | Paralysis | 16 | Polytaride | Magmium HS |
| Proton Beam | Piercing | 24 | Antiflux Particles | Vulcium HS |
| Disintegrator Ray | Slashing | 26 | Bolite | Vulcium HS |
| Compressor Beam | Crushing | 30 | Borexino Precipitate | Vulcium HS |
See the Damage Type page for more information of damage types.
