Damage Type: Difference between revisions
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5crownik007 (talk | contribs) (Needs revision, I want more words and information on these!) |
(→Damage Types: Changed "Star" to "Atmospheric stress".) |
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| Sl | | Sl | ||
| | | | ||
| | | Atmospheric stress, [[Small Rocket SlPi Meathook]], [[Large Missile SlPo Sideviper]], [[Bomb SlCr Meat Slicer]], [[Disintegrator Ray Lens]] | ||
|- | |- | ||
| Sonic | | Sonic | ||
| So | | So | ||
| | | | ||
| | | Atmospheric stress, [[Disruptor Beam Lens]] | ||
|- | |- | ||
| Stun | | Stun |
Revision as of 07:42, 22 July 2018
This section is in need of revision. Please help improve it or discuss these issues on the talk page. The reason given is: Needs more details! I want to know anything unique about these! Also, paralysis is missing! |
There are several damage types in the game. Some damage types are only different in name and what protects against them.
These are the damage types available from weapons and ammunition.