Warp Signature: Difference between revisions
Friedrich3 (talk | contribs) No edit summary |
(Some updates.) |
||
Line 1: | Line 1: | ||
[[file:DetectedSystemEmissions.png|thumb|right| | [[file:DetectedSystemEmissions.png|thumb|right|Sign of intelligent life! The yellow glow indicates the presence of a civilization.]] | ||
A [[Solar_System|solar system]]s with high [[electricity]] consumption will send out emission that can be detected by cities in other solar systems. The strength of the emissions is affected by the total about of electricity used by all cities and [[spacecraft]] in the solar system. | A [[Solar_System|solar system]]s with high [[electricity]] consumption will send out emission that can be detected by [[cities]] in other solar systems. The strength of the emissions is affected by the total about of electricity used by all cities and [[spacecraft]] in the solar system. | ||
A city's chance of detecting emissions from other solar systems depends on the city's sensor [[TL]] and the strength of the emissions. | A city's chance of detecting emissions from other solar systems depends on the city's sensor [[TL]] and the strength of the emissions. | ||
==Detection Range | ==Emissions Output== | ||
{{HaxusNeeded| | [[Solar_System|solar system]]s emit emissions when [[cities]] and [[spacecraft]] use [[electricity]] in them. The higher the solar system's total power consumption is, the higher the emission strength and thus the further away the solar system can be detected from. | ||
[[Harsh_Environment_City|Underwater cities]] emit 1/10th the city's normal emission output thanks to the insulation caused by the water. | |||
==Detection Range== | |||
{{HaxusNeeded|[http://hazeron.com/phpBB3/viewtopic.php?f=3&t=7259&p=82801#p82801 Waiting on reply from Haxus on the exact math]}} | |||
The range of emission detection depends on the highest [[Technology|TL]] of either [[Airport_Terminal|airport terminal]], [[Military_Weapon_System|military weapon system]] and [[Military_Shield_Generator|military shield generator]]. | The range of emission detection depends on the highest [[Technology|TL]] of either [[Airport_Terminal|airport terminal]], [[Military_Weapon_System|military weapon system]] and [[Military_Shield_Generator|military shield generator]]. | ||
SensorTL = Max(AirportTerminal TL, MilitaryWeaponSystem TL, MilitaryShieldGenerator TL) | SensorTL = Max(AirportTerminal TL, MilitaryWeaponSystem TL, MilitaryShieldGenerator TL) | ||
==Quotes from patch notes== | ==Quotes from patch notes== |
Revision as of 00:28, 11 February 2017
A solar systems with high electricity consumption will send out emission that can be detected by cities in other solar systems. The strength of the emissions is affected by the total about of electricity used by all cities and spacecraft in the solar system.
A city's chance of detecting emissions from other solar systems depends on the city's sensor TL and the strength of the emissions.
Emissions Output
solar systems emit emissions when cities and spacecraft use electricity in them. The higher the solar system's total power consumption is, the higher the emission strength and thus the further away the solar system can be detected from.
Underwater cities emit 1/10th the city's normal emission output thanks to the insulation caused by the water.
Detection Range
This section has details missing or obscure mechanics that need clarification by Haxus. If you know the answer, please edit this page or state it on the talk page! |
The range of emission detection depends on the highest TL of either airport terminal, military weapon system and military shield generator.
SensorTL = Max(AirportTerminal TL, MilitaryWeaponSystem TL, MilitaryShieldGenerator TL)
Quotes from patch notes
Related patch notes |
---|
Update 2013-03-07: Detect Cities in Unexplored Systems
Update 2013-08-21: Empires Too Vulnerable to Raiders
Update 2015-03-03: System Emission/Detection Range
|