Heavy Arms Ammunition: Difference between revisions

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{{Commodity
{{TabberHeader|Border=yes|Width=187px}}
<tabber>|-|Pi={{Commodity
| Name = Heavy Arms<br> Ammunition Pi
| Name = Heavy Arms<br> Ammunition Pi
| Picture = C_HeavyArmsAmmo.png
| Picture = C_HeavyArmsAmmo.png
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| Size = 5
| Size = 5
| Capacity =  
| Capacity =  
}}{{Commodity
| Center = yes
| Fullwidth = yes
}}|-|PiAc={{Commodity
| Name = Heavy Arms<br> Ammunition PiAc
| Name = Heavy Arms<br> Ammunition PiAc
| Picture = C_HeavyArmsAmmo.png
| Picture = C_HeavyArmsAmmo.png
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| Size = 5
| Size = 5
| Capacity =  
| Capacity =  
}}{{Commodity
| Center = yes
| Fullwidth = yes
}}|-|PiBl={{Commodity
| Name = Heavy Arms<br> Ammunition PiBl
| Name = Heavy Arms<br> Ammunition PiBl
| Picture = C_HeavyArmsAmmo.png
| Picture = C_HeavyArmsAmmo.png
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| Size = 5
| Size = 5
| Capacity =  
| Capacity =  
}}{{Commodity
| Center = yes
| Fullwidth = yes
}}|-|PiRa={{Commodity
| Name = Heavy Arms<br> Ammunition PiRa
| Name = Heavy Arms<br> Ammunition PiRa
| Picture = C_HeavyArmsAmmo.png
| Picture = C_HeavyArmsAmmo.png
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| Size = 5
| Size = 5
| Capacity =  
| Capacity =  
| Center = yes
| Fullwidth = yes
}}
}}
</tabber>{{TabberFooter}}
'''Heavy arms ammunition''' is used by [[Ballistic_Weapon_Bay|ballistic weapon bay]]s, [[Ballistic_Weapon_Turret|ballistic weapon turret]]s and [[vehicle]]s.


Heavy arms ammunition is used by [[Ballistic_Weapon_Bay|ballistic weapon bay]]s, [[Ballistic_Weapon_Turret|ballistic weapon turret]]s and [[vehicle]]s.
==Use==
 
=Use=
Heavy arms ammunition units are consumed when loaded into a [[turret]] or [[vehicle]], giving it a set number of rounds. When fired from a [[Weapon_Bay|weapon bay]] the heavy arms ammunition units are consumed directly, amount depending on the size of the weapon.
Heavy arms ammunition units are consumed when loaded into a [[turret]] or [[vehicle]], giving it a set number of rounds. When fired from a [[Weapon_Bay|weapon bay]] the heavy arms ammunition units are consumed directly, amount depending on the size of the weapon.


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** If the ordnance is changed, any remaining rounds in the weapon is lost.
** If the ordnance is changed, any remaining rounds in the weapon is lost.
* A [[Ballistic_Weapon_Bay|ballistic weapon bay]] uses the heavy arms ammunition directly from the [[spacecraft]]'s [[hold]] or [[city]]'s inventory.
* A [[Ballistic_Weapon_Bay|ballistic weapon bay]] uses the heavy arms ammunition directly from the [[spacecraft]]'s [[hold]] or [[city]]'s inventory.
** A ballistic weapon bay needs (Round(Weapon Bay volume/25)+1) heavy arms ammunition to fire one shot at full power.
** A ballistic weapon bay needs (Round(Weapon Bay volume/10)+1) heavy arms ammunition to fire one shot at full power.


See the [[Ammunition]] page for more information.
See the [[Ammunition]] page for more information.


=Types=
==Types==
There are 4 types of heavy arms ammunition, all of which can be made easily if [[Gun_Powder|gun powder]] is available.
There are 4 types of heavy arms ammunition, all of which can be made easily if [[Gun_Powder|gun powder]] is available.


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For more information about the different damage types, see the [[Damage Type]] page.
For more information about the different damage types, see the [[Damage Type]] page.


=Produced by=
==Produced by==
{{ProductionHeader}}
{{ProductionHeader}}
{{ProductionEntry
{{ProductionEntry

Latest revision as of 02:31, 21 March 2024

Heavy Arms
Ammunition Pi
C_HeavyArmsAmmo.png
Nominal Cost
201.50¢
Weight
0.45kg
Pack Size
  • 5

Heavy Arms
Ammunition PiAc
C_HeavyArmsAmmo.png
Nominal Cost
261.50¢
Weight
0.45kg
Pack Size
  • 5

Heavy Arms
Ammunition PiBl
C_HeavyArmsAmmo.png
Nominal Cost
320.50¢
Weight
0.45kg
Pack Size
  • 5

Heavy Arms
Ammunition PiRa
C_HeavyArmsAmmo.png
Nominal Cost
252.50¢
Weight
0.45kg
Pack Size
  • 5

Heavy arms ammunition is used by ballistic weapon bays, ballistic weapon turrets and vehicles.

Use

Heavy arms ammunition units are consumed when loaded into a turret or vehicle, giving it a set number of rounds. When fired from a weapon bay the heavy arms ammunition units are consumed directly, amount depending on the size of the weapon.

  • They are loaded into a vehicle or ballistic weapon turret.
    • This is done using the Ordnance menu.
    • If the ordnance is changed, any remaining rounds in the weapon is lost.
  • A ballistic weapon bay uses the heavy arms ammunition directly from the spacecraft's hold or city's inventory.
    • A ballistic weapon bay needs (Round(Weapon Bay volume/10)+1) heavy arms ammunition to fire one shot at full power.

See the Ammunition page for more information.

Types

There are 4 types of heavy arms ammunition, all of which can be made easily if gun powder is available.

Name Damage type Special component
Heavy Arms Ammo Pi Piercing
Heavy Arms Ammo PiAc Piercing and Acid Petrochemicals
Heavy Arms Ammo PiBl Piercing and Bludgeon Plastic Explosive
Heavy Arms Ammo PiRa Piercing and Radiation Radioactives

For more information about the different damage types, see the Damage Type page.

Produced by

Building Produces Consumed Required Optional
Munitions Factory 10 Heavy Arms Ammo Pi

Munitions Factory 10 Heavy Arms Ammo PiAc

Munitions Factory 10 Heavy Arms Ammo PiBl

Munitions Factory 10 Heavy Arms Ammo PiRa