Capitol: Difference between revisions
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| Name = Capitol | | Name = Capitol | ||
| Picture = BCapitol.png | | Picture = BCapitol.png | ||
| Placement = | | Placement = Can't build on aliens' [[claim]]s.<br />Can't built in existing [[jurisdiction]]. | ||
| | | Description = Founds and Manages a City | ||
| | | Note = Police stations are needed create city limits and add buildings to the city. | ||
| | | Type = Building | ||
| | | Arena = Ok | ||
| Auditorium = 1 Auditorium Required | |||
| Battery = Ok | |||
| CommodityStorage = Ok | |||
| | | FieldArea = Ok | ||
| Generator = No | |||
| | | GuardPost = No | ||
| HomeLarge = Ok | |||
| HomeMedium = Ok | |||
| HomeSmall = Ok | |||
| Livestock = Ok | |||
| LoungeSpace = Ok | |||
| OfficeSpace = 1 Office Required | |||
| ParkingGroundVehicles = Ok | |||
| ParkingSpaceVehicles = Ok | |||
| ParkingWaterVehicles = Ok | |||
| ParkingSpacecraft = No | |||
| Radar = Ok | |||
| ShieldGenerator = No | |||
| ShopSpace = Ok | |||
| SpaceVehicleLaunchers = No | |||
| SpaceVehicleRecoverySystems = No | |||
| StoreSpace = No | |||
| SurgeryUnits = No | |||
| Transporters = Ok | |||
| Turrets = No | |||
| WeaponBays = No | |||
}} | }} | ||
A capitol building acts as the town hall for a city. It is the seat of government for the city | A '''capitol''' building acts as the town hall for a [[city]]. It is the seat of government for the city. | ||
==City== | |||
A capitol is used to start a [[city]]. When placing the capitol, a popup window will appear asking you to name the city. If the [[sector]] and/or [[Solar_System|solar system]] isn't named yet, you will be able to choose a name for them too.<br>'''Note:''' All these names can be changed later if so desired. | |||
=Declaring Capital= | ===Jurisdiction=== | ||
A capitol has a small radius around it that establishes its [[jurisdiction]]. only buildings inside the jurisdiction will be part of the city. | |||
The size of the city's jurisdiction can be extended with [[Police_Station|police station]]s. | |||
For more information, see the [[City]] page. | |||
===City Status Report=== | |||
The capitol is able to present a full [[City_Report|city status report]] with information about population, industry, events, and more. | |||
To request a status report from the capitol: | |||
# Stand at the capitol building plot | |||
# Open the [[Building]] (<code>F10</code>) window | |||
# Click the [[File:Dp_Sensor.png]] "Recent Report" button. | |||
For more information, see the [[City Report]] page. | |||
==Declaring Capital== | |||
A [[city]] can be declared as the [[Capital_City|capital city]] of an [[empire]]. | |||
To declare a city as a capital city: | |||
# Stand at the capitol building plot | # Stand at the capitol building plot | ||
# Open the [[Building]] (F10) window | # Open the [[Building]] (F10) window | ||
# | # Click either: | ||
#* [[File:C_Flag.png]] "Declare Empire Capital" | #* [[File:C_Flag.png]] "Declare Empire Capital" | ||
#* [[File:RangeGalaxy.png]] "Declare Galaxy Capital" | |||
#* [[File:RangeSector.png]] "Declare Sector Capital" | #* [[File:RangeSector.png]] "Declare Sector Capital" | ||
A city can be | A city can be multiple types of capitals at the same time. | ||
See the [[Capital City]] page for more information. | See the [[Capital City]] page for more information. | ||
=City Management= | ==City Management== | ||
When in the [[Chain_of_Command|chain of command]] of a [[city]], it is possible to control all building [[Manufacturing_Process|manufacturing processes]] from the capitol building. This is done using the '' | When in the [[Chain_of_Command|chain of command]] of a [[city]], it is possible to control all building [[Manufacturing_Process|manufacturing processes]] from the capitol building. This is done using the ''Building'' (<code>F10</code>) window while standing at the capitol building's site. | ||
[[File:CityManagementUI.png|thumb|none|Managing a [[Machine_Shop|machine shop]] remotely.]] | [[File:CityManagementUI.png|thumb|none|Managing a [[Machine_Shop|machine shop]] remotely.]] | ||
This window displays all of the [[buildings]], with their location, distance from you | This window displays all of the [[buildings]], with their location, and distance from you. By selecting a building, a traditional ''Building'' window appears in the lower half allowing you to remotely manage the [[manufacturing]] of that building, including construction. | ||
The refresh button in the top-right corner of the window updates the list. The bulldozer button bulldozes the selected building. | |||
While in the [[Top-Down_View|top-down view]], the selected building will be highlighted. | |||
==Trivia== | |||
In the past, capitols were not used to found cities, but instead the game used town squares. These were placed flags that would act as the center "building" which the city would branch off. | |||
[[Category:Buildings]] | [[Category:Buildings]] | ||
[[Category:Government_Buildings]] | [[Category:Government_Buildings]] |
Latest revision as of 20:15, 19 March 2024
Capitol | |
---|---|
Type | Building |
Description | Founds and Manages a City |
Placement Requirement | Can't build on aliens' claims. Can't built in existing jurisdiction. |
Note | Police stations are needed create city limits and add buildings to the city. |
Structural Requirements | |
Arena | Ok |
Auditorium | 1 Auditorium Required |
Battery | Ok |
Commodity Storage | Ok |
Field Area | Ok |
Generator | No |
Guard Post | No |
Home, Large | Ok |
Home, Medium | Ok |
Home, Small | Ok |
Livestock | Ok |
Lounge Space | Ok |
Office Space | 1 Office Required |
Parking, Ground Vehicles | Ok |
Parking, Space Vehicles | Ok |
Parking, Water Vehicles | Ok |
Parking, Spacecraft | No |
Radar | Ok |
Shield Generator | No |
Shop Space | Ok |
Space Vehicle Launchers | No |
Space Vehicle Recovery Systems | No |
Store Space | No |
Surgery Units | No |
Transporters | Ok |
Turrets | No |
Weapon Bays | No |
A capitol building acts as the town hall for a city. It is the seat of government for the city.
City
A capitol is used to start a city. When placing the capitol, a popup window will appear asking you to name the city. If the sector and/or solar system isn't named yet, you will be able to choose a name for them too.
Note: All these names can be changed later if so desired.
Jurisdiction
A capitol has a small radius around it that establishes its jurisdiction. only buildings inside the jurisdiction will be part of the city.
The size of the city's jurisdiction can be extended with police stations.
For more information, see the City page.
City Status Report
The capitol is able to present a full city status report with information about population, industry, events, and more.
To request a status report from the capitol:
- Stand at the capitol building plot
- Open the Building (
F10
) window - Click the "Recent Report" button.
For more information, see the City Report page.
Declaring Capital
A city can be declared as the capital city of an empire.
To declare a city as a capital city:
- Stand at the capitol building plot
- Open the Building (F10) window
- Click either:
A city can be multiple types of capitals at the same time.
See the Capital City page for more information.
City Management
When in the chain of command of a city, it is possible to control all building manufacturing processes from the capitol building. This is done using the Building (F10
) window while standing at the capitol building's site.
This window displays all of the buildings, with their location, and distance from you. By selecting a building, a traditional Building window appears in the lower half allowing you to remotely manage the manufacturing of that building, including construction.
The refresh button in the top-right corner of the window updates the list. The bulldozer button bulldozes the selected building.
While in the top-down view, the selected building will be highlighted.
Trivia
In the past, capitols were not used to found cities, but instead the game used town squares. These were placed flags that would act as the center "building" which the city would branch off.