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The '''hold''' is where [[commodities]] are stored as cargo onboard a [[spacecraft]]. | |||
If a room void makes the hold accessible, it provides access to all cargo on the spacecraft. | |||
==Cargo Access== | ==Cargo Access== | ||
In the [[designer]], it's possible to configure each room void with a variety of hold access settings, including none: | |||
* '''Inaccessible''' provides no access to any cargo items | |||
* '''Armory''' provides access to armor, such as [[EV Suit]]s | |||
* '''Bar''' provides access to alcoholic beverages | |||
* '''Feeder''' provides access to ?? | |||
* '''Fuel Coupling''' provides access to the hydrogen fuel tanks | |||
* '''Garage''' provides access to [[gasoline]] and some tools. It also enables [[vehicle]] servicing for vehicles parked within the room void | |||
* '''Hold''' allows access to everything in the cargo | |||
* '''Pantry''' provides access to food items | |||
* '''Pharmacy''' accesses medical items | |||
* '''Wardrobe''' provides access to clothing | |||
[[Category:Spacecraft_Subsystems]] | |||
[[Category: |
Latest revision as of 09:28, 6 March 2024
The hold is where commodities are stored as cargo onboard a spacecraft.
If a room void makes the hold accessible, it provides access to all cargo on the spacecraft.
Cargo Access
In the designer, it's possible to configure each room void with a variety of hold access settings, including none:
- Inaccessible provides no access to any cargo items
- Armory provides access to armor, such as EV Suits
- Bar provides access to alcoholic beverages
- Feeder provides access to ??
- Fuel Coupling provides access to the hydrogen fuel tanks
- Garage provides access to gasoline and some tools. It also enables vehicle servicing for vehicles parked within the room void
- Hold allows access to everything in the cargo
- Pantry provides access to food items
- Pharmacy accesses medical items
- Wardrobe provides access to clothing