Genesis Device: Difference between revisions
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{{RemovedFeature}} | |||
{{Commodity | {{Commodity | ||
| Name = Genesis Device | | Name = Genesis Device | ||
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| Cost = 150,079.84¢ | | Cost = 150,079.84¢ | ||
| Weight = 10.00kg | | Weight = 10.00kg | ||
| Size = | | Size = 32 | ||
| Capacity = | | Capacity = | ||
}} | }} | ||
The '''genesis device''' was a tool which could replace all [[DNA]] on a world with the DNA stored within it. Activation of one would kill all populations on the world. | |||
See: [https://web.archive.org/web/20150815125043/http://hazeron.com/update.html#:~:text=range%20of%20Universe.-,Genesis%20Device,-A%20Star%20Trek Update 2015-06-16] | |||
See: [http://hazeron.com/ | |||
=Input= | ==Input== | ||
To use the genesis device, [[DNA Sample|DNA sample]]s and [[seed]]s for each possible living being on a [[planet]]. | To use the genesis device, [[DNA Sample|DNA sample]]s and [[seed]]s for each possible living being on a [[planet]]. | ||
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==Fauna== | ==Fauna== | ||
[[File:GenesisDeviceFauna.png|right|Genesis Device's fauna tab]] | [[File:GenesisDeviceFauna.png|thumb|right|Genesis Device's fauna tab.]] | ||
There are 10 different biomes for animals: | There are 10 different biomes for animals: | ||
* Highland Forest | * Highland Forest | ||
* Highland Savanna | * Highland Savanna | ||
* Highland Desert | * Highland Desert | ||
* | * Lowland Forest | ||
* | * Lowland Savanna | ||
* | * Lowland Desert | ||
* Sea Level Forest | * Sea Level Forest | ||
* Sea Level Savanna | * Sea Level Savanna | ||
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* Underwater | * Underwater | ||
Each biomes require 7 animals in specific [[ecological role]]s: | Each biomes require 7 animals in specific [[Ecological_Role|ecological role]]s: | ||
* 2 [[Carnivore]] | * 2 [[Carnivore]] | ||
* 2 [[Scavenger]] | * 2 [[Scavenger]] | ||
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==Flora== | ==Flora== | ||
[[File:GenesisDeviceFlora.png|right|Genesis Device's flora tab]] | [[File:GenesisDeviceFlora.png|thumb|right|Genesis Device's flora tab.]] | ||
There are 3 climates on a planet: | There are 3 climates on a planet: | ||
* Polar | * Polar | ||
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This totals to (3 * (1 + 11 + 6)) 54 [[seed]]s. | This totals to (3 * (1 + 11 + 6)) 54 [[seed]]s. | ||
=Produced by= | ==Produced by== | ||
{{ | {{Production | ||
| Building = [[Pharmaceutical Lab]] | | Building = [[Pharmaceutical Lab]] | ||
| Produces = 10 [[Genesis Device]]s | | Produces = 10 [[Genesis Device]]s | ||
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| Optional = | | Optional = | ||
}} | }} | ||
[ | ==Patch Notes== | ||
{{Collapsible | |||
| Related patch notes | |||
| 2 = [https://web.archive.org/web/20150815125043/http://hazeron.com/update.html#:~:text=range%20of%20Universe.-,Genesis%20Device,-A%20Star%20Trek '''Update 2015-06-16'''] | |||
:'''Genesis Device''' | |||
::A Star Trek-ish genesis device might be fun. | |||
:::Genesis device added. It has slots for storing sentient DNA and all of the animal and plant DNA needed for a resource zone of a world. This one's been on the to-do list for a long time (years). | |||
:::*Activation is enabled when all sentient, fauna and flora DNA slots are ready. | |||
:::*Activating the genesis device causes you to drop it where you are standing. | |||
:::*Activation sequence cannot be halted once it is started. | |||
:::*An activated genesis device cannot be picked up but it can be destroyed. | |||
:::*After five minutes, the genesis device detonates. | |||
:::*All unprotected living things in the resource zone are killed. | |||
:::*Sentient race, fauna and flora DNA in the resource zone are replaced by the DNA in the genesis device. | |||
:::*DNA of existing creatures is unaffected. | |||
:::*City populations in the resource zone are reduced by 90% to 100%, if atmosphere is breathable. The populace is considered to be protected by city enclosures in harsh environments. | |||
:::*Citizen DNA of cities in the resource zone is set to the new sentient DNA, in cities with a population of zero. | |||
}} |
Latest revision as of 12:16, 18 March 2024
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This content no longer exists in the game. This page is kept for historical purposes. |
Genesis Device |
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Nominal Cost |
150,079.84¢ |
Weight |
10.00kg |
Pack Size |
|
The genesis device was a tool which could replace all DNA on a world with the DNA stored within it. Activation of one would kill all populations on the world.
See: Update 2015-06-16
Input
To use the genesis device, DNA samples and seeds for each possible living being on a planet.
Sentient
One DNA sample of a sentient specie.
Fauna
![](/wiki/images/thumb/c/cc/GenesisDeviceFauna.png/300px-GenesisDeviceFauna.png)
There are 10 different biomes for animals:
- Highland Forest
- Highland Savanna
- Highland Desert
- Lowland Forest
- Lowland Savanna
- Lowland Desert
- Sea Level Forest
- Sea Level Savanna
- Sea Level Desert
- Underwater
Each biomes require 7 animals in specific ecological roles:
Of each of the animals above, there are 3 types, one for each time of day:
- Nocturnal
- Crepuscular
- Diurnal
This totals to (10 * 7 * 3) 210 animal DNA samples.
Flora
![](/wiki/images/thumb/7/7e/GenesisDeviceFlora.png/300px-GenesisDeviceFlora.png)
There are 3 climates on a planet:
- Polar
- Temperate
- Tropical
First each climate has a ground cover:
- Ground Cover
Each climate has 11 shrub types:
Each climate also has 6 tree types:
This totals to (3 * (1 + 11 + 6)) 54 seeds.
Produced by
Building | Produces | Consumed | Required | Optional |
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Pharmaceutical Lab | 10 Genesis Devices |
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Patch Notes
Related patch notes |
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Update 2015-06-16
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