Fish: Difference between revisions
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(Added a note about Knife's skinning use.) |
m (Corrected pack size.) |
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| Line 4: | Line 4: | ||
| Cost = 24.00¢ | | Cost = 24.00¢ | ||
| Weight = 0.45kg | | Weight = 0.45kg | ||
| Size = 2 | | Size = 2 | ||
| Capacity = | | Capacity = | ||
}} | }} | ||
Revision as of 12:04, 19 February 2017
| Fish |
|---|
|
| Nominal Cost |
| 24.00¢ |
| Weight |
| 0.45kg |
| Pack Size |
|
Emerging life or the survivors of a once-flourishing ecosystem, these hardy creatures can be found in most seas of liquid water.
Fish is a common food source for omnivores, carnivores and scavengers. They are produced from a wharf, while is already needed to establish city trade connections.
Fish can also be processed into fish meat, which is smaller and is a separate type of food then fish when counting for city food morale bonus.
Using a knife's skinning action on a fish laying on the ground will yield 1 fish meat.
Produced by
| Building | Produces | Consumed | Required | Optional |
|---|---|---|---|---|
| Wharf | 10 Fish |
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Production uses
| Building | Produces | Consumed | Required | Optional |
|---|---|---|---|---|
| Meat Processing Plant | 10 Fish Meat |
|
|
|
