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| m (Minor fixes to the time unit table.) | mNo edit summary | ||
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| The time scale of  | The time scale of ''Hazeron'' is twenty-eight game-universe days per real-world day, about a game month per real day, thirteen real days per game year. | ||
| One day in the game-universe passes in about 52 minutes, slightly less than an hour. This timing matches the rotational period of all home worlds. | One day in the game-universe passes in about 52 minutes, slightly less than an hour. This timing matches the rotational period of all home worlds. | ||
Latest revision as of 08:19, 10 March 2024
The time scale of Hazeron is twenty-eight game-universe days per real-world day, about a game month per real day, thirteen real days per game year.
One day in the game-universe passes in about 52 minutes, slightly less than an hour. This timing matches the rotational period of all home worlds.
| Game Time | Year | Month | Day | City Cycle | 
|---|---|---|---|---|
| Real Time | 13 days | 1 day | 52 minutes | 13 minutes | 
City Cycle
City cycles happen 4 times per game-universe day, which equals to every 13 minutes. This is when the city report is created.