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	<updated>2026-05-12T23:02:39Z</updated>
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	<entry>
		<id>https://hazeron.com:443/wiki/index.php?title=Talk:Technology_Update&amp;diff=5832</id>
		<title>Talk:Technology Update</title>
		<link rel="alternate" type="text/html" href="https://hazeron.com:443/wiki/index.php?title=Talk:Technology_Update&amp;diff=5832"/>
		<updated>2017-12-09T21:28:14Z</updated>

		<summary type="html">&lt;p&gt;James: Created page with &amp;quot;--~~~~  Mortius was confused whether item quality would round up if, for example, building Q was 255, and input item Q was 254. Haxus confirmed that in these situations, numbe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;--[[User:James|James]] ([[User talk:James|talk]]) 14:28, 9 December 2017 (MST) &lt;br /&gt;
Mortius was confused whether item quality would round up if, for example, building Q was 255, and input item Q was 254. Haxus confirmed that in these situations, numbers round up. I've included this in the relevant code, but It's not a very elegant place to put it. Either way, I think it should be included on the page. https://i.imgur.com/vnFa7uU.png&lt;/div&gt;</summary>
		<author><name>James</name></author>
	</entry>
	<entry>
		<id>https://hazeron.com:443/wiki/index.php?title=Technology_Update&amp;diff=5831</id>
		<title>Technology Update</title>
		<link rel="alternate" type="text/html" href="https://hazeron.com:443/wiki/index.php?title=Technology_Update&amp;diff=5831"/>
		<updated>2017-12-09T21:23:41Z</updated>

		<summary type="html">&lt;p&gt;James: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Revision|WIP}}&lt;br /&gt;
{{HistoricalEvent&lt;br /&gt;
|Name = Technology Update&lt;br /&gt;
|Picture = C_TechLevel.png&lt;br /&gt;
|Date = 2017-09-25&lt;br /&gt;
|DateEnd = Unknown&lt;br /&gt;
}}&lt;br /&gt;
The [[technology]] system in the game had for a long time been waiting for an overhaul. The common consensus had slowly turned recommend plain removal of the TL value from everything[http://hazeron.com/phpBB3/viewtopic.php?f=5&amp;amp;t=8374] and replace the whole technology mechanic with something new.&lt;br /&gt;
&lt;br /&gt;
On 2017-09-25 [[Haxus]] released the patch notes for an update that could remove the &amp;quot;TL&amp;quot; as hoped[http://hazeron.com/phpBB3/viewtopic.php?f=125&amp;amp;t=9231]. The patch notes included a few questions about a few values and how to transition from the old system to the new.&lt;br /&gt;
&lt;br /&gt;
However in many cases the proposed new system might have many of the same issues the old system had.&lt;br /&gt;
&lt;br /&gt;
===TL System===&lt;br /&gt;
The TL system was as follows:&lt;br /&gt;
* Each building had a tech level from 1 to 32.&lt;br /&gt;
* Research had a 1% chance to make a breakthrough.&lt;br /&gt;
* Producing commodities of a TL required a minimum quality of all materials.&lt;br /&gt;
* When a building had a specific tech levels new advanced manufacturing processes were unlocked.&lt;br /&gt;
&lt;br /&gt;
The TL system had a few major flaws:&lt;br /&gt;
* On/off switch. You either had TL32 (the maximum) or you didn't have it.&lt;br /&gt;
* Scaling. A TL32 spacecraft was 2.55 times stronger than a TL1 spacecraft of the same size without any added cost.&lt;br /&gt;
* Instant tech upgrade. A new city could be upgraded to TL32 with no effort if there was access to tech disks.&lt;br /&gt;
* Impossible to lose. Simply saving some tech disks in your sea-chest and no one could ever make you lose it.&lt;br /&gt;
* Redundant. The TL system was on top of the quality system, both following the same scale.&lt;br /&gt;
&lt;br /&gt;
===QL System and Patents===&lt;br /&gt;
The QL system changed the 32 tech levels to simply use the 255 quality levels instead.&lt;br /&gt;
* All buildings have a quality, starting at 1 and going to 255.&lt;br /&gt;
* Buildings automatically increase their quality slowly, taking 1000*buildingQ seconds to increase from each level to the next.&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;timeToNextQL = currentQL * 1000 seconds&amp;lt;/code&amp;gt;&lt;br /&gt;
** Reaching quality level 255 will take 375 days.&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;time to Q = 1000 * ( currentQ + desiredQ - 1) * ( desiredQ - currentQ ) / 2&amp;lt;/code&amp;gt;&lt;br /&gt;
* Each building has a slight chance to create a tech disk at each city report cycle if paper or blank disks are available.&lt;br /&gt;
** Mass media building creates extra tech disks, allowing for easier spreading of current tech.&lt;br /&gt;
* Tech disks are used from a city's inventory at every city report cycle, instantly upgrading buildings to the quality of the tech disk.&lt;br /&gt;
* Manufacturing processes of buildings have the quality of their output production affected by the quality of the building.&amp;lt;br&amp;gt;&amp;lt;code&amp;gt;( buildingQ + oldQ ) / 2 = newQ , rounded up&amp;lt;/code&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Along with the QL system is the patents.&lt;br /&gt;
* Almost all manufacturing processes now require a patent.&lt;br /&gt;
* The quality of the patent limits the quality of the manufacturing process's output. Having a Q50 patent will cause all production with it to be Q50 or lower.&lt;br /&gt;
* Each city has their own list of patents, patents are not automatically shared between cities.&lt;br /&gt;
* Patents can be exported into an item and then imported into another city.&lt;br /&gt;
&lt;br /&gt;
==Changes==&lt;br /&gt;
* [[Quality]]&lt;br /&gt;
* [[Technology]]&lt;br /&gt;
* [[Building Technology]]&lt;br /&gt;
* [[Spacecraft Technology]]&lt;br /&gt;
* Added [[Patent]]&lt;br /&gt;
* Added [[Mass Media]]&lt;br /&gt;
&lt;br /&gt;
===Links===&lt;br /&gt;
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&amp;amp;t=9231 2017-09-25 Tech Level Nerf]&lt;br /&gt;
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&amp;amp;t=9234 2017-09-29 Tech Wipe]&lt;br /&gt;
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&amp;amp;t=9242 2017-10-02 Money Q and Bug Fixes]&lt;br /&gt;
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&amp;amp;t=9244 2017-10-02 Berth Q, Patent Names, Online/AFK Indicator]&lt;br /&gt;
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&amp;amp;t=9251 2017-10-05 Quality Effect]&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;br /&gt;
[[Category:Development]]&lt;br /&gt;
[[Category:Universe_5]]&lt;/div&gt;</summary>
		<author><name>James</name></author>
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