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	<updated>2026-04-20T03:28:34Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://hazeron.com:443/wiki/index.php?title=File:Moonbase.png&amp;diff=4199</id>
		<title>File:Moonbase.png</title>
		<link rel="alternate" type="text/html" href="https://hazeron.com:443/wiki/index.php?title=File:Moonbase.png&amp;diff=4199"/>
		<updated>2017-02-10T23:53:29Z</updated>

		<summary type="html">&lt;p&gt;Friedrich3: A small, orderly moonbase.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A small, orderly moonbase.&lt;/div&gt;</summary>
		<author><name>Friedrich3</name></author>
	</entry>
	<entry>
		<id>https://hazeron.com:443/wiki/index.php?title=Warp_Signature&amp;diff=4198</id>
		<title>Warp Signature</title>
		<link rel="alternate" type="text/html" href="https://hazeron.com:443/wiki/index.php?title=Warp_Signature&amp;diff=4198"/>
		<updated>2017-02-10T23:42:10Z</updated>

		<summary type="html">&lt;p&gt;Friedrich3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[file:DetectedSystemEmissions.png|thumb|right|Signs of intelligent life! The yellow glow indicates the presence of a civilization.]]&lt;br /&gt;
&lt;br /&gt;
A [[Solar_System|solar system]]s with high [[electricity]] consumption will send out emission that can be detected by cities in other solar systems. The strength of the emissions is affected by the total about of electricity used by all cities and [[spacecraft]] in the solar system.&lt;br /&gt;
&lt;br /&gt;
A city's chance of detecting emissions from other solar systems depends on the city's sensor [[TL]] and the strength of the emissions.&lt;br /&gt;
&lt;br /&gt;
==Detection Range Calculation==&lt;br /&gt;
{{HaxusNeeded|Need information about the numbers and math.}}&lt;br /&gt;
&lt;br /&gt;
The range of emission detection depends on the highest [[Technology|TL]] of either [[Airport_Terminal|airport terminal]], [[Military_Weapon_System|military weapon system]] and [[Military_Shield_Generator|military shield generator]].&lt;br /&gt;
&lt;br /&gt;
 SensorTL = Max(AirportTerminal TL, MilitaryWeaponSystem TL, MilitaryShieldGenerator TL)&lt;br /&gt;
&lt;br /&gt;
([http://hazeron.com/phpBB3/viewtopic.php?f=3&amp;amp;t=7259&amp;amp;p=82801#p82801 Waiting on reply from Haxus on the exact math])&lt;br /&gt;
&lt;br /&gt;
The more &lt;br /&gt;
&lt;br /&gt;
==Quotes from patch notes==&lt;br /&gt;
{{Collapsible&lt;br /&gt;
 | Related patch notes&lt;br /&gt;
 | 2 = [http://hazeron.com/phpBB3/viewtopic.php?f=3&amp;amp;t=5269&amp;amp;p=59575 '''Update 2013-03-07: Detect Cities in Unexplored Systems''']&lt;br /&gt;
: [[Star_Map|Star map]] now shows a yellow glow around unexplored [[Solar_System|solar system]]s from which city emissions have been detected.&lt;br /&gt;
:: Solar systems emit a signal based on the hourly consumption of [[Electricity|power]] by all [[Cities|cities]] in the system. The strength of this signal determines the maximum distance at which the system can be detected.&lt;br /&gt;
:: [[Cities]] with sensors detect the signal emitted by solar systems. Detection range of [[Cities|cities]] is 10pc per sensor tech level. City sensor tech level is the highest tech level of the [[Airport Terminal|airport terminal]] and [[Military Weapon System|any]] [[Military Shield Generator|bases]].&lt;br /&gt;
:: Detected solar systems are remembered for up to 48 hours after the last signal is detected from that system.&lt;br /&gt;
:: This information accumulates as the servers run. It may take an hour or two after the servers start before you start detecting city emissions. This will always be the case as this information is not stored.&lt;br /&gt;
&lt;br /&gt;
[http://hazeron.com/phpBB3/viewtopic.php?f=3&amp;amp;t=5844 '''Update 2013-08-21: Empires Too Vulnerable to Raiders''']&lt;br /&gt;
: Empires were reported to be too vulnerable to raiders based in the void. There is no way to know where the raiders came from or went.&lt;br /&gt;
:: System emissions are based on [[Electricity|power]] consumed in a system. [[Electricity|Power]] consumed by [[Spacecraft|ships]] is now added to that signal; previously the signal was only based on [[Electricity|power]] consumed by [[Cities|cities]].&lt;br /&gt;
:: This is a step toward solving the problem, not expected to eliminate the problem. I am still considering other steps.&lt;br /&gt;
&lt;br /&gt;
[http://hazeron.com/phpBB3/viewtopic.php?f=3&amp;amp;t=7259 '''Update 2015-03-03: System Emission/Detection Range''']&lt;br /&gt;
: System emissions are detectable too far away for the more compact area we are playing in. The number of detected systems can be overwhelming.&lt;br /&gt;
:: City signals can no longer be detected as far away.&lt;br /&gt;
:: City sensors no longer have as much range for detecting city emissions.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Science]]&lt;/div&gt;</summary>
		<author><name>Friedrich3</name></author>
	</entry>
	<entry>
		<id>https://hazeron.com:443/wiki/index.php?title=File:DetectedWarpSignatures.png&amp;diff=4197</id>
		<title>File:DetectedWarpSignatures.png</title>
		<link rel="alternate" type="text/html" href="https://hazeron.com:443/wiki/index.php?title=File:DetectedWarpSignatures.png&amp;diff=4197"/>
		<updated>2017-02-10T23:41:04Z</updated>

		<summary type="html">&lt;p&gt;Friedrich3: The yellow glow around a star indicates emissions from that system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The yellow glow around a star indicates emissions from that system&lt;/div&gt;</summary>
		<author><name>Friedrich3</name></author>
	</entry>
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