Submarine Sonar and Proximity Alert - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Arena of Ideas (https://hazeron.com/mybb/forumdisplay.php?fid=15) +--- Thread: Submarine Sonar and Proximity Alert (/showthread.php?tid=563) |
Submarine Sonar and Proximity Alert - Deantwo - 03-10-2019 Diving in a gas giant with a submarine is very unpleasant. You can't see anything beyond 2 feet and you have no idea when you are about to collide with the bottom. Would be nice if we could have some kind of sonar for submarines (and maybe submersible spacecraft). Render the terrain and possibly objects in wireframe, blinking in and fading out at some interval. A proximity or collision alert. If the craft is headed towards terrain or another object, an alert could be shown on the pilot HUD. Especially for when fall damage is implemented again. Would also be useful for spacecraft. RE: Submarine Sonar and Proximity Alert - Vectorus - 04-05-2019 Love it! An eerie ping increasing in frequency as you approach the obstacle at 12 o'clock would be a fun effect to go with it. |