storage limit - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Arena of Ideas (https://hazeron.com/mybb/forumdisplay.php?fid=15) +--- Thread: storage limit (/showthread.php?tid=549) |
storage limit - nightslaysanta - 02-25-2019 like being able to set the colony to only store 2k power suits or 200k machine parts RE: storage limit - AnrDaemon - 02-25-2019 Just one question: why? RE: storage limit - Deantwo - 02-25-2019 Since cities can now fetch from any connected city in the solar system, this is no longer needed. I forget if stores (retail store, grocery, cantina) can fetch from other cities when you shop there, but those buildings already fetch and locally store a small amount of the commodities they sell. I think broker is the same. RE: storage limit - nightslaysanta - 03-02-2019 until you realize all your storage is filled with lowest ql random goods that you will never need RE: storage limit - Deantwo - 03-03-2019 (03-02-2019, 11:22 PM)nightslaysanta Wrote: until you realize all your storage is filled with lowest ql random goods that you will never need That wouldn't be fixed with what you suggested though. And when a building fetch to storage it is already replacing lower quality commodities with higher quality commodities when needed. If they aren't doing this already, it is a bug and should be fixed. No need to implemented a new feature to workaround a bug that can be fixed. RE: storage limit - AnrDaemon - 03-03-2019 Which returns us to the previous question: If you don't understand, how or why some ingame mechanics work, post a thread in Cantina, asking for clarification. Chances are, it's either a bug or simple misunderstanding. Neither of which needs new mechanics. |