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Less creature divergence - Printable Version

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Less creature divergence - GaelicVigil - 03-06-2022

Something that bothers me a bit is how wild and wacky the lifeforms can be as a baseline.  The problem is that nothing seems "alien" when everything is.

I was thinking that there must be a way to perhaps limit the RNG weirdness on more earth-like worlds, or at least on the starting world for the fauna.  All (or most) land animals should be four-legged quadrapeds with only biting or claw attacks, for example.

I know some may want their starting worlds to have all kinds of variety, but it would be great to have an option to tone it down.  If all life seems alien, why do I need to leave my home world to find it?


RE: Less creature divergence - Norm49 - 03-07-2022

I seen a human like creature once it was weird. and it bothers me too.