Anyone got tips for fixing an unusable swivel station? - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Design Studio (https://hazeron.com/mybb/forumdisplay.php?fid=19) +--- Thread: Anyone got tips for fixing an unusable swivel station? (/showthread.php?tid=2268) |
Anyone got tips for fixing an unusable swivel station? - Rayhawk11 - 04-05-2020 Title. Placed a bunch of stations in a room void for a bridge in a new starship design. Stations cannot be accessed by pressing E. Some stations seem to be usable by crew, however. RE: Anyone got tips for fixing an unusable swivel station? - jakbruce2012 - 04-05-2020 Make sure the room void encompasses them, base and all. Also make sure the room voids have no wildly angled faces. RE: Anyone got tips for fixing an unusable swivel station? - Neils Iyssada - 04-05-2020 I made the same error not so long ago. I suggest you to make your swivel station "base" 0.1m higher than the room void floor. Same goes for each interactive element like access pannels and integrated stations. RE: Anyone got tips for fixing an unusable swivel station? - AnrDaemon - 04-05-2020 Or make room void floor 0.1m below apparent room floor. Frankly, this all is easily automated. RE: Anyone got tips for fixing an unusable swivel station? - Rayhawk11 - 04-05-2020 Yep, it was a room void issue. Thanks, guys. (04-05-2020, 07:24 PM)AnrDaemon Wrote: Or make room void floor 0.1m below apparent room floor. What do you mean automated? RE: Anyone got tips for fixing an unusable swivel station? - Deantwo - 04-05-2020 (04-05-2020, 10:05 PM)Rayhawk11 Wrote:(04-05-2020, 07:24 PM)AnrDaemon Wrote: Or make room void floor 0.1m below apparent room floor. He means that the game/designer should be changed to automatically do this. RE: Anyone got tips for fixing an unusable swivel station? - jakbruce2012 - 04-06-2020 I've found it to work reasonably well when both are the same z-level. But it's a safe bet to raise it. |