2020-04-03 Etherium Fixes - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Updates (https://hazeron.com/mybb/forumdisplay.php?fid=11) +--- Thread: 2020-04-03 Etherium Fixes (/showthread.php?tid=2264) Pages:
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2020-04-03 Etherium Fixes - Haxus - 04-03-2020 Etherium Fixes A number of things got broken by the etherium change. I am fixing them as fast as I can. Things are beginning to smooth out. Here are some specific bugs that were fixed in this update.
RE: 2020-04-03 Etherium Fixes - Apollo - 04-03-2020 Thanks for the update. Will this fix system scans/exporting the starmap? RE: 2020-04-03 Etherium Fixes - Haxus - 04-03-2020 System scans are fixed. I updated the opening post. I'll check the starmap exporter. RE: 2020-04-03 Etherium Fixes - Deantwo - 04-03-2020 Most annoying right now is the 90° tilt of my avatar when exiting a space rocket. Amoug other causes, but the space rocket is the easiest to reproduce. RE: 2020-04-03 Etherium Fixes - Haxus - 04-03-2020 Someone asked what an atom is, in the context of SoH. In my programming vernacular, an atom is a C++ object that has a position in the universe. The position is more than just a 3D Cartesian coordinate. That would be too much for game-play precision using 64 bit floating point numbers, which are limited to about 15 digits of accuracy. Not all atoms are subject to physics. For example, the universe, galaxy, sector and solar system atoms are not affected by gravity or other physics. Other atoms operate using physics formulae relevant to their role in the universe. For example, worlds orbit using completely different calculations than objects floating freely in a solar system, pulled by gravity. RE: 2020-04-03 Etherium Fixes - Deantwo - 04-04-2020 (04-03-2020, 10:55 PM)Haxus Wrote: Someone asked what an atom is, in the context of SoH. Because I can: http://hazeron.com/wiki/index.php/Atom I might update the page more once I am fully awake. RE: 2020-04-03 Etherium Fixes - Neils Iyssada - 04-04-2020 Is it intended for ships build time to take vertices number into account ? The same ship with a complexe hull (like the Normandy) take much more time to build than with a cubic hull of the same volume. RE: 2020-04-03 Etherium Fixes - Rayhawk11 - 04-04-2020 Starmap exporter still seems broken for me. RE: 2020-04-03 Etherium Fixes - jakbruce2012 - 04-04-2020 (04-04-2020, 11:51 AM)Neils Iyssada Wrote: Is it intended for ships build time to take vertices number into account ? Do these two ships have identical module configurations? Number of system modules also matters. RE: 2020-04-03 Etherium Fixes - Neils Iyssada - 04-04-2020 (04-04-2020, 02:49 PM)jakbruce2012 Wrote:Yep.(04-04-2020, 11:51 AM)Neils Iyssada Wrote: Is it intended for ships build time to take vertices number into account ? I replaced the original hull with a cube being the same calculated volume. |