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Insane Repair Time - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Bug Reports (https://hazeron.com/mybb/forumdisplay.php?fid=17) +---- Forum: Prerelease Bug Reports (https://hazeron.com/mybb/forumdisplay.php?fid=21) +---- Thread: Insane Repair Time (/showthread.php?tid=2185) |
Insane Repair Time - Deantwo - 03-01-2020 I think there is something wrong with repair time calculation. I respawned my basic Scout by Haxus (Blueprint Number 2002) after an accident. I then landed it and brought repairs. Code: Deantwo: Can anyone repair all the systems of my spacecraft? Replacement parts must be at least Q114.The airport repair shop reported that it was missing some metal to finish full repairs, I don't know if that is related. I remember the same issue with my huge spacecraft before the universe reset, all repairs seemed to take that amount of time. RE: Insane Repair Time - plek - 03-04-2020 25122 seconds is 418 minutes. I don't know if a couple hours is beyond normal though. RE: Insane Repair Time - DFDelta - 03-04-2020 For a ship with 3 or so minutes build time it is. A lot. RE: Insane Repair Time - Fedorya - 03-05-2020 Thats definitivly weird. My 15mn build time ship take 20s with 2 specialists Repair time is suspicious - bonusmop - 03-23-2022 Repair time on my ship is 65535 seconds (or 0xFFFF, or the max 16-bt int). In addition to a very suspicious looking number, it is also significantly longer than just making a new one at less than 180s. Blueprint: [UNSC] Pelican D77H-TCI (PN) by Rear Admiral Sneed Ship Catalog #: VSENE Maybe some sort of integer underflow. I think there was a collision with a station (too laggy to know for sure). Station is gone and the crew all died but the ship apparently lived. RE: Insane Repair Time - Deantwo - 04-10-2022 I was told that repair times are much more manageable if you do smaller repair jobs one at time. For example repairing each subsystem separately. |