Insane Repair Time - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Bug Reports (https://hazeron.com/mybb/forumdisplay.php?fid=17) +---- Forum: Prerelease Bug Reports (https://hazeron.com/mybb/forumdisplay.php?fid=21) +---- Thread: Insane Repair Time (/showthread.php?tid=2185) |
Insane Repair Time - Deantwo - 03-01-2020 I think there is something wrong with repair time calculation. I respawned my basic Scout by Haxus (Blueprint Number 2002) after an accident. I then landed it and brought repairs. Code: Deantwo: Can anyone repair all the systems of my spacecraft? Replacement parts must be at least Q114. The airport repair shop reported that it was missing some metal to finish full repairs, I don't know if that is related. I remember the same issue with my huge spacecraft before the universe reset, all repairs seemed to take that amount of time. RE: Insane Repair Time - plek - 03-04-2020 25122 seconds is 418 minutes. I don't know if a couple hours is beyond normal though. RE: Insane Repair Time - DFDelta - 03-04-2020 For a ship with 3 or so minutes build time it is. A lot. RE: Insane Repair Time - Fedorya - 03-05-2020 Thats definitivly weird. My 15mn build time ship take 20s with 2 specialists Repair time is suspicious - bonusmop - 03-23-2022 Repair time on my ship is 65535 seconds (or 0xFFFF, or the max 16-bt int). In addition to a very suspicious looking number, it is also significantly longer than just making a new one at less than 180s. Blueprint: [UNSC] Pelican D77H-TCI (PN) by Rear Admiral Sneed Ship Catalog #: VSENE Maybe some sort of integer underflow. I think there was a collision with a station (too laggy to know for sure). Station is gone and the crew all died but the ship apparently lived. RE: Insane Repair Time - Deantwo - 04-10-2022 I was told that repair times are much more manageable if you do smaller repair jobs one at time. For example repairing each subsystem separately. |