Spacecraft size limit and simple animation - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Arena of Ideas (https://hazeron.com/mybb/forumdisplay.php?fid=15) +--- Thread: Spacecraft size limit and simple animation (/showthread.php?tid=2142) |
Spacecraft size limit and simple animation - Neils Iyssada - 01-30-2020 Hi all! Here I am with some other not-so-important-but-nice ideas :D
Currently if you want to make a replica of a long-shaped ship (like the Pride of Hiigara or even the Sajuuk), the 1600m soft-cap is annoying. You can't make correct proportions without sacrifying some volume.
Maybe limit it to hull-only parts, where there's no room. It would serve as a simple switch for diverse aesthetic uses such combat mode and resting mode. I though about it when imagining how I could make the HomeWorld Planet Killer legs animation : Resting position Combat position Or another possible badass combat position, even though it's not an in-game one. BTW if one could setup decorative elements like empire flag, name etc to move with doors / landing pads it would be cool ! RE: Spacecraft size limit and simple animation - Weylin - 01-30-2020 I wonder if moving parts could be exempt from collisions, just a totally different hull class that allows for animations Triggered cycles, toggles, states, loops Some means of creating a list of Key Frames, and in between, the method and time of interpolation, using a function that is either linear or some curve function to give it smoothness. RE: Spacecraft size limit and simple animation - Deantwo - 01-30-2020 It is a lot easier to discuss a topic if you don't mix multiple subjects into the same thread. Also spacecraft/designer animation has been suggested a number of times in the past, rather than talking about it yet again, it is likely better to bump one of the old spacecraft/designer animation threads. For example, I for see no one discussing your "Ship max size" idea at all. Not that I am at all sure what you are suggesting anyway. RE: Spacecraft size limit and simple animation - Neils Iyssada - 01-30-2020 (01-30-2020, 10:52 AM)Deantwo Wrote: For example, I for see no one discussing your "Ship max size" idea at all. Not that I am at all sure what you are suggesting anyway. Actually your ship is limited by a box of 1600x1600x1600 meters. So technically, if you want to compete with a max-sized 1600x1600x1600m ship while having decent-looking ships, you have to use 2-3 nice-looking replicas (think about the Sajuuk, which is long and thin so is limited to ~1600x200x500). RE: Spacecraft size limit and simple animation - Deantwo - 01-30-2020 (01-30-2020, 11:05 AM)Neils Iyssada Wrote:(01-30-2020, 10:52 AM)Deantwo Wrote: For example, I for see no one discussing your "Ship max size" idea at all. Not that I am at all sure what you are suggesting anyway. It was suggested before that we get a "volume" slider. The more you increase it the more volume your ship gets, up to some 200% bigger, limited by max volume possible. Of course you would have to pay for it still. RE: Spacecraft size limit and simple animation - Neils Iyssada - 01-30-2020 (01-30-2020, 11:14 AM)Deantwo Wrote:Would be nice !(01-30-2020, 11:05 AM)Neils Iyssada Wrote:(01-30-2020, 10:52 AM)Deantwo Wrote: For example, I for see no one discussing your "Ship max size" idea at all. Not that I am at all sure what you are suggesting anyway. |