Building Room Numbers instead of Volume - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Arena of Ideas (https://hazeron.com/mybb/forumdisplay.php?fid=15) +--- Thread: Building Room Numbers instead of Volume (/showthread.php?tid=202) |
Building Room Numbers instead of Volume - Deantwo - 08-16-2018 We have been seeing some changes to the way buildings calculate volume to number of "rooms". But for buildings this seem odd. Moving the slider to add more volume to a "room type" in order to add more "rooms" feels weird and confusing. It would be much simpler if for building designs you added the number of "rooms" you want and the total amount of volume that would cost is added to a total. If the total exceed the total volume available in the design, throw an error at the user. If the number of "rooms" was saved in the blueprint data instead of the volumes, it would also be ok for you to change the amount of volume is required for each room type. Since then it would just change the total volume used, rather than change all existing blueprints in major ways. Related suggestion: (Idea thread) Building Blueprint Simplification RE: Building Room Numbers instead of Volume - nightslaysanta - 08-19-2018 would be nice tho how would the room limit be calculated tho? RE: Building Room Numbers instead of Volume - Deantwo - 08-19-2018 (08-19-2018, 01:17 PM)nightslaysanta Wrote: would be nice tho how would the room limit be calculated tho? Don't know what you mean by "room limit". Volume would still be the limiting factor on what can be in a building. All I am suggesting to be changed is the way we allocate the volume. |