2018-11-02 Street Light Tweaks, Crash, Critical Landscape Bug - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Updates (https://hazeron.com/mybb/forumdisplay.php?fid=11) +--- Thread: 2018-11-02 Street Light Tweaks, Crash, Critical Landscape Bug (/showthread.php?tid=402) Pages:
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RE: 2018-11-02 Street Light Tweaks, Crash, Critical Landscape Bug - AnrDaemon - 11-03-2018 (11-03-2018, 12:27 AM)Haxus Wrote: I updated that collection to use a 16 bit integer instead. I doubt if you add 65k roads.May be just sort the stack before serialization? Then anything important would be stored, and anything of noise would be automatically cleaned up to reduce scene complexity? |