Status - Printable Version +- Hazeron Forums (https://hazeron.com/mybb) +-- Forum: Shores of Hazeron (https://hazeron.com/mybb/forumdisplay.php?fid=1) +--- Forum: Updates (https://hazeron.com/mybb/forumdisplay.php?fid=11) +--- Thread: Status (/showthread.php?tid=2845) Pages:
1
2
|
RE: Status - Neils Iyssada - 02-20-2023 (01-21-2023, 05:47 PM)Haxus Wrote: On the topic of updating published designs. While the code is capable of doing this, there is currently no mechanism in the game to do it. The game has never permitted changes to published designs due to the obvious potential for abuse. E.g build a little shuttle then update the design to a battle star. Hello Haxus. As Dean, I find it would be handy. While updating isn't a big deal for one spacecraft (discord advertising + new workshop entry + links in former workshop page), whole building sets could become tedious. It could create a new internal blueprint ID for each update. Older IDs would be saved until not used anymore (= no abuse for existing entities). RE: Status - Deantwo - 02-20-2023 I imagine that if a blueprint you are using in your save-game is updated, then the current blueprint you have been using should be marked as obsolete somehow, and the new blueprint be added to the save-game. Then any buildings/ship you construct from that point on will use the new blueprint, leaving all previous buildings/ships as they were with the old now obsolete blueprint. However this would likely require a cleanup function to delete obsolete blueprints that aren't used in the save-game anymore, or else someone could really blot the size of people's save-games if they kept updating a workshop blueprint. |