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Full Version: Save game frequency, and game breaking ship bug
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I had a little issue where a ship I was flying on would navigate through a wormhole, and then re-appear in the same system. Apparently, even though the locator showed the old system, the game thought I was in the new named system.

Exiting the game and re-loading resulted in a crashed UI. The previous save also crashed the UI. If I had a a few more saves from the current day, I might have been able to recover from a playable point, unfortunately I have to go back to a save 5 days earlier. 


there needs to be more save game points, rather than constantly re-writing over the current one. On top of that, there is something up with navigating through wormholes causing some kind of referencing issue. There are a number of nasty pointer errors in this game, looks like this is another one.
If you can upload an export the save-game that was having the issue, it is likely much easier to investigate the issue you were having.