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Full Version: Gen IV broken? (windows64bit)
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When I try to create any avatar, (not just Gen IV it turns out) it gives me a full list of shaders that failed to link.  VCredist failed to install because it said there was an existing version on the computer already.

Is this common?
(08-05-2022, 04:35 PM)Simon Wrote: [ -> ]When I try to create any avatar, (not just Gen IV it turns out) it gives me a full list of shaders that failed to link.

Is this common?

Yes it is a common issue. Make sure your graphics drivers are up-to-date.

(08-05-2022, 04:35 PM)Simon Wrote: [ -> ]VCredist failed to install because it said there was an existing version on the computer already.

I don't know what that is.
(08-06-2022, 12:45 PM)Deantwo Wrote: [ -> ]
(08-05-2022, 04:35 PM)Simon Wrote: [ -> ]VCredist failed to install because it said there was an existing version on the computer already.

I don't know what that is.
VisualC Redistributable libary.
(08-08-2022, 07:49 AM)AnrDaemon Wrote: [ -> ]
(08-06-2022, 12:45 PM)Deantwo Wrote: [ -> ]
(08-05-2022, 04:35 PM)Simon Wrote: [ -> ]VCredist failed to install because it said there was an existing version on the computer already.

I don't know what that is.
VisualC Redistributable libary.

So I did a little digging and found about 4 zillion (okay about 6) VisualC++ Redist Libraries installed, is that normal?  This is not my usual computer, I may have fried my main recently and I'm operating on a former-corporate laptop that I really need to stop operating on.
(08-08-2022, 08:10 PM)AnrDaemon Wrote: [ -> ]Yes, that is normal. If you want a somewhat complete list, here:
https://www.microsoft.com/en-us/download...x?id=26347 VS2005
https://www.microsoft.com/en-us/download...x?id=26368 VS2008
https://www.microsoft.com/en-us/download...x?id=26999 VS2010
http://www.microsoft.com/en-US/download/...x?id=30679 VS2012
http://www.microsoft.com/en-us/download/...x?id=40784 VS2013
https://www.microsoft.com/en-us/download...x?id=48145 VS2015
https://go.microsoft.com/fwlink/?LinkId=746571 VS2017/32
https://go.microsoft.com/fwlink/?LinkId=746572 VS2017/64


Can I safely remove all the other ones and JUST install the most recent (2017) one?  Do they cover the previous updates etc?
I don't understand what the VisualC Redistributables have to do with anything though.

The last thing you need to try is check which GPU the game is using. It is a common issue for users with two GPUs, especially laptops with an integrated GPU. Basically the OS seem to usually classify Hazeron as a low graphics-intensive application, and and it will then try to use the lower performance GPU which in most cases doesn't support OpenGL.
See: hazeron.com/wiki/Graphics_Issues
(08-09-2022, 05:28 PM)Deantwo Wrote: [ -> ]especially laptops with an integrated GPU.

I bet you hit the nail on the head right there.
(08-09-2022, 04:14 PM)Simon Wrote: [ -> ]
(08-08-2022, 08:10 PM)AnrDaemon Wrote: [ -> ]Yes, that is normal. If you want a somewhat complete list, here:
https://www.microsoft.com/en-us/download...x?id=26347 VS2005
https://www.microsoft.com/en-us/download...x?id=26368 VS2008
https://www.microsoft.com/en-us/download...x?id=26999 VS2010
http://www.microsoft.com/en-US/download/...x?id=30679 VS2012
http://www.microsoft.com/en-us/download/...x?id=40784 VS2013
https://www.microsoft.com/en-us/download...x?id=48145 VS2015
https://go.microsoft.com/fwlink/?LinkId=746571 VS2017/32
https://go.microsoft.com/fwlink/?LinkId=746572 VS2017/64


Can I safely remove all the other ones and JUST install the most recent (2017) one?  Do they cover the previous updates etc?
They are separate library packages. Not interchangeable.