Hazeron Forums

Full Version: Warp imprecision at long range causing sundiving
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
After doing a bunch of short-range warps, the crew was fine and disengaged the drive in the "Oort cloud" as expected. However, on a long range warp, the crew kept going and slammed directly into the star instantly disintegrating the ship. My guess is that over longer distances, warp and coordinates become imprecise, causing the crew to not disengage within safe distances