Spacecraft Update: Difference between revisions

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* [http://hazeron.com/phpBB3/viewtopic.php?f=125&t=9081 2017-04-14 Pirates and Turbo Lifts]
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&t=9081 2017-04-14 Pirates and Turbo Lifts]
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&t=9083 2017-04-17 Designer]
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&t=9083 2017-04-17 Designer]
* [http://hazeron.com/phpBB3/viewtopic.php?f=125&t=9091 2017-04-21 Space Vehicle Launch and Recovery Systems]


[[Category:History]]
[[Category:History]]
[[Category:Development]]
[[Category:Development]]
[[Category:Universe_5]]
[[Category:Universe_5]]

Revision as of 10:32, 22 April 2017

This section is in need of revision.
Please help improve it or discuss these issues on the talk page.
The reason given is: WIP. Written from memory, so facts may need confirmation.
- Deantwo (talk) 15:38, 3 January 2017 (MST)


Historical Event
Spacecraft Update
C_Spacecraft.png
Start Date
2016-11-07
End Date
2017-??-??


The "spacecraft update" had been in planning stage for a very long time before the development started 2017-11-07.[1]

The new designer is a simplified 3D modeling environment. The new designs can have almost any shape and look desired. Anything from exterior to interior to furniture is defined purely by the player.

Old Spacecraft Designs

The current plan is to keep the old spacecraft alongside the new spacecraft designs, until the new designs can do everything (and more) than the old designs can.

Old OpenCASCADE Designer Attempt

There was an earlier attempt at a new designer using OpenCASCADE back in 2014.[2] But this was scrapped as it was too complicated to use.[3]

Changes

Links

Development start:

Designer release:

Manufacture-able in-game release: