Space Fighter: Difference between revisions

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m (→‎Ordinance: Right aligned numbers in the table.)
(Removed mention of TL.)
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[[Spacecraft]] begin to become practically impervious to fighters at armor level 3, unless the fighter/ordnance is also of higher [[TL]]. At equivalent levels the fighter should barely be able to scratch the armor, and armor level 4 at equivalent levels the fighter cannot damage the spacecraft.
[[Spacecraft]] begin to become practically impervious to fighters at armor level 3, unless the fighter/ordnance is also of higher [[quality]]. At equivalent levels the fighter should barely be able to scratch the armor, and armor level 4 at equivalent levels the fighter cannot damage the spacecraft.


==Space Fighter F1==
==Space Fighter F1==
===Stats===
===Stats===
TL Bonus: Armor and Weapon damage: 5% / TL
Armor: 50
Armor: 50


Line 81: Line 79:
==Space Fighter F2==
==Space Fighter F2==
===Stats===
===Stats===
TL Bonus: Armor and Weapon damage: 5% / TL
Vehicle Summary
Vehicle Summary
* Mass: 12 000 kg  
* Mass: 12 000 kg  
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| Building = [[Aircraft Factory]]
| Building = [[Aircraft Factory]]
| Produces = 1 '''Space Fighter F1'''
| Produces = 1 '''Space Fighter F1'''
| TL = 1
| Consumed =
| Consumed =
* 1 [[Air]]
* 1 [[Air]]
Line 162: Line 157:
| Building = [[Aircraft Factory]]
| Building = [[Aircraft Factory]]
| Produces = 1 '''Space Fighter F2'''
| Produces = 1 '''Space Fighter F2'''
| TL = 1
| Consumed =
| Consumed =
* 2 [[Air]]
* 2 [[Air]]

Revision as of 20:56, 25 December 2019

This section has details missing or obscure mechanics that need clarification by Haxus.
Description: Vehicle stats need to be checked.
If you know the answer, please edit this page or state it on the talk page!


Vehicle
Space Fighter F1
C_SpaceFighter.png
Seats
  • 1
Fuel
Weapon slots
  • 1 Gun slot
  • 2 Ordnance racks
Vehicle
Space Fighter F2
C_SpaceFighter2.png
Seats
  • 1
Fuel
Weapon slots
  • 1 Gun slot
  • 2 Ordnance racks


Spacecraft begin to become practically impervious to fighters at armor level 3, unless the fighter/ordnance is also of higher quality. At equivalent levels the fighter should barely be able to scratch the armor, and armor level 4 at equivalent levels the fighter cannot damage the spacecraft.

Space Fighter F1

Stats

Armor: 50

Mass: 10 000 kg

(no armor vs certain things: Poison being one of them)

HP: 500

Max speed in atmosphere:

  • ~250mph at 300 meters - 90% throttle (300mph safe limit)
  • ~475mph at 1200 meters - 90% throttle (500 mph safe limit)

100% throttle is near instant death in atmosphere

Fuel Capacity: 45

Fuel Type: Hydrogen

Ordinance

Weapon Types Weapon Slot Rounds
Heavy Arms Ammunition Gun 600
Energy Weapon Lens* Gun 100
Small Rocket Ordinance 40
Small Missile Ordinance 60
Large Rocket Ordinance 20
Large Missile Ordinance 40
Bomb Ordinance 10

*Automatically reload when empty, consuming one minute worth of fuel.

For more information see the Ammunition#Vehicles page.

Space Fighter F2

Stats

Vehicle Summary

  • Mass: 12 000 kg
  • Fuel Type: Hydrogen
  • Fuel Capacity: 45
  • Speed in atmosphere: ~250mph (safe), 325mph (max)
  • Speed in space: 600mph (max)
  • HP: 600
  • Armor: 50

Armor does not protect from some environments (Poison being one of them).

Max speed in atmosphere:

  • ~250mph at 300 meters - 90% throttle (300mph safe limit) 100%: 325
  • ~450mph at 1200 meters - 90% throttle (500 mph safe limit) 100%: 600

100% destroys the ship after about 3 seconds (longer than F1 lasts)

Ordinance

Weapon Types Weapon Slot Rounds
Heavy Arms Ammunition Gun 400
Energy Weapon Lens Gun 100*
Small Rocket Ordinance 80
Small Missile Ordinance 40
Large Rocket Ordinance 40
Large Missile Ordinance 20
Bomb Ordinance 30

*Automatically reload when empty, consuming one minute worth of fuel.

For more information see the Ammunition#Vehicles page.

Produced by

Building Produces Consumed Required Optional
Aircraft Factory 1 Space Fighter F1

Aircraft Factory 1 Space Fighter F2