Rifle: Difference between revisions

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m (Corrected pack sizes.)
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| Cost = ¢300
| Cost = ¢300
| Weight = 1.81kg
| Weight = 1.81kg
| Size = 2 x 6
| Size = 12
| Capacity =  
| Capacity =  
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}}{{Commodity
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| Cost = ¢300
| Cost = ¢300
| Weight = 1.81kg
| Weight = 1.81kg
| Size = 2 x 6
| Size = 12
| Capacity =  
| Capacity =  
}}
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Revision as of 19:08, 19 February 2017

Commodity
Rifle
C_Rifle.png
Nominal Cost
¢300
Weight
1.81kg
Pack Size
  • 12
Commodity
Кала́шников
C_AK47.png
Nominal Cost
¢300
Weight
1.81kg
Pack Size
  • 12


The rifles are the most powerful firearms in the game. They have a magazine capacity of 30 cartridges, using rifle ammunition in order to reload. They can easily pierce through most armor, but loses effectiveness against the various advanced power armors. They are, however, inferior the more advanced laser rifle.

The two versions of the rifle, both have the same stats, but different models and sound effects. The regular Rifle bears resemblance with a SCAR-L, while the Кала́шникова bears resemblance with an AK-47. Ironically, the Кала́шников is slightly more expensive than the Rifle.

Both rifles have a shorter range, lower damage per shot and higher rate of fire than their laser counterpart. Rifles can also be used as a stealth weapon, as they do not fire tracer rounds and thus do not reveal the shooter's position if they are far enough and the muzzle flash is barely noticeable. Rifles currently only fire in full auto.

Produced by

Building Produces Consumed Required Optional
Weapon Smith 10 Rifle

Weapon Smith 10 Rifle

Weapon Smith 10 Rifle

Weapon Smith 10 Кала́шников

Weapon Smith 10 Кала́шников

Weapon Smith 10 Кала́шников