Berth

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This page contain information about a feature that has two versions.

To read about the old version, go to Berth/OldVersion.

For more information, go to the Spacecraft Update page.


Module
Berth
Dp_Berth0.png

The berth is essentially a bed aboard a spacecraft. It is required, so that officers, crew and passengers can work and serve on a spacecraft. Without a berth, it is not possible for NPCs to be aboard a spacecraft at all, in order to perform functions or their duty.

Berths can also be held by avatars, making them spawn tied to the spacecraft and allowing them access to crew restricted areas and systems depending on the type of berth they hold. If the avatar has chain of command over the spacecraft, they will still have access to the spacecraft as if they had a berth.

Berth Types

The spacecraft roster.

There are several different types of berths aboard a spacecraft. The type of a berth is defined in the spacecraft design.

Berth Type Occupant
Captain's Berth* Captain
Officer Berth Officer
Crew Berth Crewman
Troop Berth Troop
Passenger Berth Passenger
*If no captain's berth is specifically defined,
an available berth is reserved in this order:
  1. Officer Berth
  2. Passenger Berth
  3. Crew Berth
  4. Troop Berth

A spacecraft cannot have more crew then it has crew berths, it cannot have more troops than it has troop berths, and so on. Commonly a spacecraft design has a number of crew berths equal to the number of control stations, and at least as many troop berths as the number of turrets. It can however be advantageous to have spare berths.

Captain's Berth

The captain's berth is a berth that can only be held by an avatar.

A spacecraft must always have a captain's berth, therefore if none is specifically defined in the design another berth is reserved for the captain.

When designing a spacecraft it is important to take the reserved captain's berth into account if no captain's berth is planned, or the design will have one less crew berth than expected.

Officer Berths

The officer berth allows an officer to command the spacecraft.

Officer berths do not count towards the spacecraft's TL requirement, so having a couple extra is always useful. Allowing for transporting of officers or to simply have berths for additional avatars without kicking crew from the roster.

Requesting a Berth

The popup shown when requesting a berth on the Comm.

A berth can be requested from anyone who can establish contact to a spacecraft through the Comm (F3) window. It is requested with a click on the Request Berth button. Alternatively it is possible to request a berth using the Spacecraft (F9) window's roster tab while aboard the spacecraft, which will then broadcast the request on the intercom channel.

Once a request for a berth has been made, it will have to be accepted by someone on the spacecraft. There are however cases where the spacecraft itself or a NPC officer will accept the request automatically.

  • While aboard an empire spacecraft that does not have any commanding staff, the spacecraft automatically accepts berth requests on the intercom channel.
  • While aboard a non-empire spacecraft that does not have any commanding staff and the empire's Commerce policy allow "Spacecraft Requisition", the spacecraft automatically accepts captain berth requests on the intercom channel and changes the empire ownership of the spacecraft to that of the requester.
  • While requesting a berth over a communication channel other than the intercom, an officer will accept the berth request made by avatars that are in chain of command over them.
  • The spacecraft has policies that enable automatic accepting of berths on the Spacecraft (F9) window's policy tab, which are then accepted by an officer.

Releasing a Berth

Releasing a berth can be done on the Bio (F8) window using the Release Berth button, the button will be hidden if no berth is held. Alternatively it is possible to kick oneself off the roster by using the Spacecraft (F9) window's roster tab while aboard the spacecraft.

Do however note that releasing the berth of a spacecraft that is held in stasis will cause the spacecraft to be lost forever.